terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ KnockbackToEnemiesMultiplier

float Terraria.DataStructures.GameModeData.KnockbackToEnemiesMultiplier
getsetprivate set

Definition at line 159 of file GameModeData.cs.

160 {
162 [global::Cpp2ILInjected.Token(Token = "0x6003613")]
163 [global::Cpp2ILInjected.Address(RVA = "0x13DC728", Offset = "0x13DC728", Length = "0x8")]
164 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
165 get
166 {
167 throw null;
168 }
170 [global::Cpp2ILInjected.Token(Token = "0x6003614")]
171 [global::Cpp2ILInjected.Address(RVA = "0x13DC730", Offset = "0x13DC730", Length = "0x8")]
172 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
173 private set
174 {
175 throw null;
176 }
177 }
class f__AnonymousType0<< Count > j__TPar