terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ EnemyDamageMultiplier

float Terraria.DataStructures.GameModeData.EnemyDamageMultiplier
getsetprivate set

Definition at line 117 of file GameModeData.cs.

118 {
120 [global::Cpp2ILInjected.Token(Token = "0x600360F")]
121 [global::Cpp2ILInjected.Address(RVA = "0x13DC708", Offset = "0x13DC708", Length = "0x8")]
122 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
123 get
124 {
125 throw null;
126 }
128 [global::Cpp2ILInjected.Token(Token = "0x6003610")]
129 [global::Cpp2ILInjected.Address(RVA = "0x13DC710", Offset = "0x13DC710", Length = "0x8")]
130 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
131 private set
132 {
133 throw null;
134 }
135 }
class f__AnonymousType0<< Count > j__TPar