terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ EnemyDefenseMultiplier

float Terraria.DataStructures.GameModeData.EnemyDefenseMultiplier
getsetprivate set

Definition at line 201 of file GameModeData.cs.

202 {
204 [global::Cpp2ILInjected.Token(Token = "0x6003617")]
205 [global::Cpp2ILInjected.Address(RVA = "0x13DC748", Offset = "0x13DC748", Length = "0x8")]
206 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
207 get
208 {
209 throw null;
210 }
212 [global::Cpp2ILInjected.Token(Token = "0x6003618")]
213 [global::Cpp2ILInjected.Address(RVA = "0x13DC750", Offset = "0x13DC750", Length = "0x8")]
214 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
215 private set
216 {
217 throw null;
218 }
219 }
class f__AnonymousType0<< Count > j__TPar