|
void | OnApplicationQuit () |
|
| XNAUnityRunner () |
|
bool | IsInvoking () |
|
bool | IsInvoking (string methodName) |
|
void | CancelInvoke () |
|
void | CancelInvoke (string methodName) |
|
void | Invoke (string methodName, float time) |
|
void | InvokeRepeating (string methodName, float time, float repeatRate) |
|
Coroutine | StartCoroutine (string methodName) |
|
Coroutine | StartCoroutine (string methodName, [DefaultValue("null")] object value) |
|
Coroutine | StartCoroutine (IEnumerator routine) |
|
Coroutine | StartCoroutine_Auto (IEnumerator routine) |
|
void | StopCoroutine (IEnumerator routine) |
|
void | StopCoroutine (Coroutine routine) |
|
void | StopCoroutine (string methodName) |
|
void | StopAllCoroutines () |
|
Component | GetComponent (Type type) |
|
T | GetComponent< T > () |
|
Component | GetComponentInChildren (Type t, bool includeInactive) |
|
T | GetComponentInChildren< T > () |
|
T[] | GetComponentsInChildren< T > (bool includeInactive) |
|
void | GetComponentsInChildren< T > (bool includeInactive, List< T > result) |
|
void | GetComponentsInChildren< T > (List< T > results) |
|
Component | GetComponentInParent (Type t, bool includeInactive) |
|
T | GetComponentInParent< T > () |
|
T[] | GetComponentsInParent< T > (bool includeInactive) |
|
void | GetComponentsInParent< T > (bool includeInactive, List< T > results) |
|
T[] | GetComponentsInParent< T > () |
|
void | GetComponents (Type type, List< Component > results) |
|
void | GetComponents< T > (List< T > results) |
|
T[] | GetComponents< T > () |
|
unsafe int | GetInstanceID () |
|
override int | GetHashCode () |
|
override bool | Equals (object other) |
|
static void | Destroy (Object obj, [DefaultValue("0.0F")] float t) |
|
static void | DestroyImmediate (Object obj, [DefaultValue("false")] bool allowDestroyingAssets) |
|
static Object[] | FindObjectsOfType (Type type, bool includeInactive) |
|
static void | DontDestroyOnLoad ([NotNull("NullExceptionObject")] Object target) |
|
override string | ToString () |
|
|
static XNAUnityRunner.ForcedInputMode | CurrentInputMode [get, set] |
|
static XNAUnityRunner.ForcedInputMode | PrimaryInputMode [get, set] |
|
static int | ScreenWidth [get, set] |
|
static int | ScreenHeight [get, set] |
|
static global::UnityEngine.Vector3 | MousePosition [get, set] |
|
static global::UnityEngine.Vector3 | MousePositionReal [get, set] |
|
static bool | MobileKeyboardLocked [get, set] |
|
static bool | KeyboardModeLocked [get, set] |
|
static bool | MobileControllerLocked [get, set] |
|
static bool | ControllerModeLocked [get, set] |
|
static bool | MobileTouchLocked [get, set] |
|
static bool | TouchInputKeyboardLocked [get, set] |
|
static bool | TouchModeLocked [get, set] |
|
static bool | RenderingUI [get, set] |
|
static XNAUnityRunner.MouseStateBackup | _uiMouseState [get, set] |
|
static XNAUnityRunner.MouseStateBackup | _worldMouseState [get, set] |
|
static int | _lastUIFrame [get, set] |
|
bool | useGUILayout [get, set] |
|
bool | enabled [get, set] |
|
bool | isActiveAndEnabled [get, set] |
|
Transform | transform [get, set] |
|
GameObject | gameObject [get, set] |
|
string | name [get, set] |
|
HideFlags | hideFlags [set] |
|
|
void | Awake () |
|
void | Start () |
|
void | Application_lowMemory () |
|
void | OnDisable () |
|
void | OnGUI () |
|
void | OnApplicationFocus (bool focus) |
|
void | OnApplicationPause (bool pause) |
|
string | GetNextScreenshotFilename () |
|
void | Update () |
|
void | SetMobileMouseMode (int mode) |
|
void | ExecuteFrame (float timeDelta) |
|
static bool | IsInvoking ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) |
|
static void | CancelInvoke ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) |
|
static void | Internal_CancelInvokeAll ([NotNull("NullExceptionObject")] MonoBehaviour self) |
|
static bool | Internal_IsInvokingAll ([NotNull("NullExceptionObject")] MonoBehaviour self) |
|
static void | InvokeDelayed ([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName, float time, float repeatRate) |
|
static bool | IsObjectMonoBehaviour ([NotNull("NullExceptionObject")] Object obj) |
|
Coroutine | StartCoroutineManaged (string methodName, object value) |
|
Coroutine | StartCoroutineManaged2 (IEnumerator enumerator) |
|
void | StopCoroutineManaged (Coroutine routine) |
|
void | StopCoroutineFromEnumeratorManaged (IEnumerator routine) |
|
void | GetComponentsForListInternal (Type searchType, object resultList) |
|
IntPtr | GetCachedPtr () |
|
static string | ToString (Object obj) |
|
static int | GetOffsetOfInstanceIDInCPlusPlusObject () |
|
static Object | Internal_CloneSingle ([NotNull("NullExceptionObject")] Object data) |
|
static string | GetName ([NotNull("NullExceptionObject")] Object obj) |
|
static void | SetName ([NotNull("NullExceptionObject")] Object obj, string name) |
|
static Object | Internal_InstantiateSingle_Injected (Object data, ref Vector3 pos, ref Quaternion rot) |
|
Definition at line 23 of file XNAUnityRunner.cs.