| _frame | XNAUnityRunner | static |
| _game | XNAUnityRunner | private |
| _instance | XNAUnityRunner | static |
| _lastUIFrame | XNAUnityRunner | privatestatic |
| _mobileControllerLocked | XNAUnityRunner | static |
| _mobileKeyboardLocked | XNAUnityRunner | static |
| _mobileTouchLocked | XNAUnityRunner | static |
| _renderingUI | XNAUnityRunner | privatestatic |
| _uiMouseState | XNAUnityRunner | privatestatic |
| _worldMouseState | XNAUnityRunner | privatestatic |
| AdjustRealScreenForUI(Microsoft.Xna.Framework.Vector2 inputPosition) | XNAUnityRunner | inlinestatic |
| AdjustScreenPositionForWorld(Microsoft.Xna.Framework.Vector2 inputPosition) | XNAUnityRunner | inlinestatic |
| AdjustUIForRealScreen(Microsoft.Xna.Framework.Vector2 inputPosition) | XNAUnityRunner | inlinestatic |
| AdjustWorldForRealScreen(Microsoft.Xna.Framework.Vector2 inputPosition) | XNAUnityRunner | inlinestatic |
| AdjustWorldPositionForUI(Microsoft.Xna.Framework.Vector2 inputPosition) | XNAUnityRunner | inlinestatic |
| Application_lowMemory() | XNAUnityRunner | inlineprivate |
| Awake() | XNAUnityRunner | inlineprivate |
| Behaviour() | UnityEngine.Behaviour | inline |
| broadcastTest | XNAUnityRunner | privatestatic |
| BuildNumber | XNAUnityRunner | |
| CancelInvoke() | UnityEngine.MonoBehaviour | inline |
| CancelInvoke(string methodName) | UnityEngine.MonoBehaviour | inline |
| CancelInvoke([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) | UnityEngine.MonoBehaviour | private |
| CheckNullArgument(object arg, string message) | UnityEngine.Object | inlineprivatestatic |
| cloneDestroyedMessage | UnityEngine.Object | privatestatic |
| CompareBaseObjects(Object lhs, Object rhs) | UnityEngine.Object | inlineprivatestatic |
| Component() | UnityEngine.Component | inline |
| ControllerModeLocked | XNAUnityRunner | static |
| CurrentInputMode | XNAUnityRunner | static |
| DefaultUITabletMode | XNAUnityRunner | |
| DelayInputSwitch | XNAUnityRunner | static |
| Destroy(Object obj, [DefaultValue("0.0F")] float t) | UnityEngine.Object | |
| Destroy(Object obj) | UnityEngine.Object | inlinestatic |
| DestroyImmediate(Object obj, [DefaultValue("false")] bool allowDestroyingAssets) | UnityEngine.Object | |
| DestroyImmediate(Object obj) | UnityEngine.Object | inlinestatic |
| DisableVariableUpdate | XNAUnityRunner | |
| DontDestroyOnLoad([NotNull("NullExceptionObject")] Object target) | UnityEngine.Object | |
| DumpGeometryStats | XNAUnityRunner | |
| DumpMemory | XNAUnityRunner | |
| EnableBatching | XNAUnityRunner | |
| enabled | UnityEngine.Behaviour | |
| Equals(object other) | UnityEngine.Object | inline |
| ExecuteFrame(float timeDelta) | XNAUnityRunner | inlineprivate |
| FindObjectFromInstanceID(int instanceID) | UnityEngine.Object | package |
| FindObjectsOfType(Type type, bool includeInactive) | UnityEngine.Object | |
| FindObjectsOfType< T >() | UnityEngine.Object | inlinestatic |
| FireAxisRemap | XNAUnityRunner | |
| firstUpdate | XNAUnityRunner | privatestatic |
| ForcedInput | XNAUnityRunner | |
| ForcedInputMode enum name | XNAUnityRunner | |
| gameObject | UnityEngine.Component | |
| GetCachedPtr() | UnityEngine.Object | inlineprivate |
| GetComponent(Type type) | UnityEngine.Component | inline |
| GetComponent< T >() | UnityEngine.Component | inline |
| GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue) | UnityEngine.Component | package |
| GetComponentInChildren(Type t, bool includeInactive) | UnityEngine.Component | inline |
| GetComponentInChildren< T >() | UnityEngine.Component | inline |
| GetComponentInParent(Type t, bool includeInactive) | UnityEngine.Component | inline |
| GetComponentInParent< T >() | UnityEngine.Component | inline |
| GetComponents(Type type, List< Component > results) | UnityEngine.Component | inline |
| GetComponents< T >(List< T > results) | UnityEngine.Component | inline |
| GetComponents< T >() | UnityEngine.Component | inline |
| GetComponentsForListInternal(Type searchType, object resultList) | UnityEngine.Component | private |
| GetComponentsInChildren< T >(bool includeInactive) | UnityEngine.Component | inline |
| GetComponentsInChildren< T >(bool includeInactive, List< T > result) | UnityEngine.Component | inline |
| GetComponentsInChildren< T >(List< T > results) | UnityEngine.Component | inline |
| GetComponentsInParent< T >(bool includeInactive) | UnityEngine.Component | inline |
| GetComponentsInParent< T >(bool includeInactive, List< T > results) | UnityEngine.Component | inline |
| GetComponentsInParent< T >() | UnityEngine.Component | inline |
| GetHashCode() | UnityEngine.Object | inline |
| GetInstanceID() | UnityEngine.Object | inline |
| GetMouseButton(int index, bool ignoreEditor=false) | XNAUnityRunner | inlinestatic |
| GetMouseButtonDown(int index, bool ignoreEditor=false) | XNAUnityRunner | inlinestatic |
| GetMouseButtonUp(int index, bool ignoreEditor=false) | XNAUnityRunner | inlinestatic |
| GetMouseScrollDelta(bool ignoreEditor=false) | XNAUnityRunner | inlinestatic |
| GetName([NotNull("NullExceptionObject")] Object obj) | UnityEngine.Object | private |
| GetNextScreenshotFilename() | XNAUnityRunner | inlineprivate |
| GetOffsetOfInstanceIDInCPlusPlusObject() | UnityEngine.Object | private |
| GetScriptClassName() | UnityEngine.MonoBehaviour | package |
| hideFlags | UnityEngine.Object | |
| IncrementalBatching | XNAUnityRunner | |
| IncrementalBatchingOffset | XNAUnityRunner | |
| Instantiate(Object original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
| Instantiate(Object original) | UnityEngine.Object | inlinestatic |
| Instantiate< T >(T original) | UnityEngine.Object | inlinestatic |
| Instantiate< T >(T original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
| Internal_CancelInvokeAll([NotNull("NullExceptionObject")] MonoBehaviour self) | UnityEngine.MonoBehaviour | private |
| Internal_CloneSingle([NotNull("NullExceptionObject")] Object data) | UnityEngine.Object | private |
| Internal_InstantiateSingle([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) | UnityEngine.Object | inlineprivatestatic |
| Internal_InstantiateSingle_Injected(Object data, ref Vector3 pos, ref Quaternion rot) | UnityEngine.Object | private |
| Internal_IsInvokingAll([NotNull("NullExceptionObject")] MonoBehaviour self) | UnityEngine.MonoBehaviour | private |
| Invoke(string methodName, float time) | UnityEngine.MonoBehaviour | inline |
| InvokeDelayed([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName, float time, float repeatRate) | UnityEngine.MonoBehaviour | private |
| InvokeRepeating(string methodName, float time, float repeatRate) | UnityEngine.MonoBehaviour | inline |
| isActiveAndEnabled | UnityEngine.Behaviour | |
| IsInvoking() | UnityEngine.MonoBehaviour | inline |
| IsInvoking(string methodName) | UnityEngine.MonoBehaviour | inline |
| IsInvoking([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) | UnityEngine.MonoBehaviour | private |
| IsNativeObjectAlive(Object o) | UnityEngine.Object | inlineprivatestatic |
| IsObjectMonoBehaviour([NotNull("NullExceptionObject")] Object obj) | UnityEngine.MonoBehaviour | private |
| isStarted | XNAUnityRunner | |
| KeyboardModeLocked | XNAUnityRunner | static |
| KeyboardOpen | XNAUnityRunner | private |
| lastFrameSplitHorizontal | XNAUnityRunner | private |
| LastMousePosition | XNAUnityRunner | privatestatic |
| lastMousePosition | XNAUnityRunner | private |
| lastSplitPlayerCount | XNAUnityRunner | private |
| LogMaterialCreation | XNAUnityRunner | |
| m_CachedPtr | UnityEngine.Object | private |
| MobileControllerLocked | XNAUnityRunner | static |
| MobileKeyboardLocked | XNAUnityRunner | static |
| mobileMouseMode | XNAUnityRunner | private |
| MobileTouchLocked | XNAUnityRunner | static |
| MonoBehaviour() | UnityEngine.MonoBehaviour | inline |
| MousePosition | XNAUnityRunner | static |
| MousePositionReal | XNAUnityRunner | static |
| name | UnityEngine.Object | |
| Object() | UnityEngine.Object | inline |
| Object() | UnityEngine.Object | inlineprivatestatic |
| objectIsNullMessage | UnityEngine.Object | privatestatic |
| OffsetOfInstanceIDInCPlusPlusObject | UnityEngine.Object | packagestatic |
| OnApplicationFocus(bool focus) | XNAUnityRunner | inlineprivate |
| OnApplicationPause(bool pause) | XNAUnityRunner | inlineprivate |
| OnApplicationQuit() | XNAUnityRunner | inline |
| OnDisable() | XNAUnityRunner | inlineprivate |
| OnGUI() | XNAUnityRunner | inlineprivate |
| operator bool(Object exists) | UnityEngine.Object | inlinestatic |
| operator!=(Object x, Object y) | UnityEngine.Object | inlinestatic |
| operator==(Object x, Object y) | UnityEngine.Object | inlinestatic |
| PrimaryInputMode | XNAUnityRunner | static |
| print(object message) | UnityEngine.MonoBehaviour | inlinestatic |
| ReleaseVersion | XNAUnityRunner | |
| RenderingUI | XNAUnityRunner | static |
| ScaleScreenDirectionForWorld(Microsoft.Xna.Framework.Vector2 inputPosition) | XNAUnityRunner | inlinestatic |
| ScaleUIDirectionForRealScreen(Microsoft.Xna.Framework.Vector2 inputPosition) | XNAUnityRunner | inlinestatic |
| ScaleWorldDirectionForScreen(Microsoft.Xna.Framework.Vector2 inputPosition) | XNAUnityRunner | inlinestatic |
| ScreenHeight | XNAUnityRunner | static |
| ScreenWidth | XNAUnityRunner | static |
| SetMobileMouseMode(int mode) | XNAUnityRunner | inlineprivate |
| SetName([NotNull("NullExceptionObject")] Object obj, string name) | UnityEngine.Object | private |
| SetupRenderingUI(bool renderingUI) | XNAUnityRunner | inlinestatic |
| SimulatedCloudAvailable | XNAUnityRunner | |
| SimulatedCloudConnected | XNAUnityRunner | |
| SimulatedCloudRequired | XNAUnityRunner | |
| SimulatedCloudSyncTime | XNAUnityRunner | |
| SimulatedDeviceMemory | XNAUnityRunner | |
| SimulatedDiskSpace | XNAUnityRunner | |
| SplitscreenOrientationChanged | XNAUnityRunner | |
| Start() | XNAUnityRunner | inlineprivate |
| StartCoroutine(string methodName) | UnityEngine.MonoBehaviour | inline |
| StartCoroutine(string methodName, [DefaultValue("null")] object value) | UnityEngine.MonoBehaviour | inline |
| StartCoroutine(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
| StartCoroutine_Auto(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
| StartCoroutineManaged(string methodName, object value) | UnityEngine.MonoBehaviour | private |
| StartCoroutineManaged2(IEnumerator enumerator) | UnityEngine.MonoBehaviour | private |
| StopAllCoroutines() | UnityEngine.MonoBehaviour | |
| StopCoroutine(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
| StopCoroutine(Coroutine routine) | UnityEngine.MonoBehaviour | inline |
| StopCoroutine(string methodName) | UnityEngine.MonoBehaviour | |
| StopCoroutineFromEnumeratorManaged(IEnumerator routine) | UnityEngine.MonoBehaviour | private |
| StopCoroutineManaged(Coroutine routine) | UnityEngine.MonoBehaviour | private |
| switchNextFrame | XNAUnityRunner | private |
| ToString() | UnityEngine.Object | inline |
| ToString(Object obj) | UnityEngine.Object | private |
| TouchInputKeyboardLocked | XNAUnityRunner | static |
| TouchModeLocked | XNAUnityRunner | static |
| transform | UnityEngine.Component | |
| UICameraSettings | XNAUnityRunner | |
| Update() | XNAUnityRunner | inlineprivate |
| useGUILayout | UnityEngine.MonoBehaviour | |
| WaterMask | XNAUnityRunner | |
| WorldCameraSettings | XNAUnityRunner | |
| WorldInputEdgeRange | XNAUnityRunner | |
| XNAUnityRunner() | XNAUnityRunner | inline |
| XNAUnityRunner() | XNAUnityRunner | inlineprivatestatic |