_frame | XNAUnityRunner | static |
_game | XNAUnityRunner | private |
_instance | XNAUnityRunner | static |
_lastUIFrame | XNAUnityRunner | privatestatic |
_mobileControllerLocked | XNAUnityRunner | static |
_mobileKeyboardLocked | XNAUnityRunner | static |
_mobileTouchLocked | XNAUnityRunner | static |
_renderingUI | XNAUnityRunner | privatestatic |
_uiMouseState | XNAUnityRunner | privatestatic |
_worldMouseState | XNAUnityRunner | privatestatic |
AdjustRealScreenForUI(Microsoft.Xna.Framework.Vector2 inputPosition) | XNAUnityRunner | inlinestatic |
AdjustScreenPositionForWorld(Microsoft.Xna.Framework.Vector2 inputPosition) | XNAUnityRunner | inlinestatic |
AdjustUIForRealScreen(Microsoft.Xna.Framework.Vector2 inputPosition) | XNAUnityRunner | inlinestatic |
AdjustWorldForRealScreen(Microsoft.Xna.Framework.Vector2 inputPosition) | XNAUnityRunner | inlinestatic |
AdjustWorldPositionForUI(Microsoft.Xna.Framework.Vector2 inputPosition) | XNAUnityRunner | inlinestatic |
Application_lowMemory() | XNAUnityRunner | inlineprivate |
Awake() | XNAUnityRunner | inlineprivate |
Behaviour() | UnityEngine.Behaviour | inline |
broadcastTest | XNAUnityRunner | privatestatic |
BuildNumber | XNAUnityRunner | |
CancelInvoke() | UnityEngine.MonoBehaviour | inline |
CancelInvoke(string methodName) | UnityEngine.MonoBehaviour | inline |
CancelInvoke([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) | UnityEngine.MonoBehaviour | private |
CheckNullArgument(object arg, string message) | UnityEngine.Object | inlineprivatestatic |
cloneDestroyedMessage | UnityEngine.Object | privatestatic |
CompareBaseObjects(Object lhs, Object rhs) | UnityEngine.Object | inlineprivatestatic |
Component() | UnityEngine.Component | inline |
ControllerModeLocked | XNAUnityRunner | static |
CurrentInputMode | XNAUnityRunner | static |
DefaultUITabletMode | XNAUnityRunner | |
DelayInputSwitch | XNAUnityRunner | static |
Destroy(Object obj, [DefaultValue("0.0F")] float t) | UnityEngine.Object | |
Destroy(Object obj) | UnityEngine.Object | inlinestatic |
DestroyImmediate(Object obj, [DefaultValue("false")] bool allowDestroyingAssets) | UnityEngine.Object | |
DestroyImmediate(Object obj) | UnityEngine.Object | inlinestatic |
DisableVariableUpdate | XNAUnityRunner | |
DontDestroyOnLoad([NotNull("NullExceptionObject")] Object target) | UnityEngine.Object | |
DumpGeometryStats | XNAUnityRunner | |
DumpMemory | XNAUnityRunner | |
EnableBatching | XNAUnityRunner | |
enabled | UnityEngine.Behaviour | |
Equals(object other) | UnityEngine.Object | inline |
ExecuteFrame(float timeDelta) | XNAUnityRunner | inlineprivate |
FindObjectFromInstanceID(int instanceID) | UnityEngine.Object | package |
FindObjectsOfType(Type type, bool includeInactive) | UnityEngine.Object | |
FindObjectsOfType< T >() | UnityEngine.Object | inlinestatic |
FireAxisRemap | XNAUnityRunner | |
firstUpdate | XNAUnityRunner | privatestatic |
ForcedInput | XNAUnityRunner | |
ForcedInputMode enum name | XNAUnityRunner | |
gameObject | UnityEngine.Component | |
GetCachedPtr() | UnityEngine.Object | inlineprivate |
GetComponent(Type type) | UnityEngine.Component | inline |
GetComponent< T >() | UnityEngine.Component | inline |
GetComponentFastPath(Type type, IntPtr oneFurtherThanResultValue) | UnityEngine.Component | package |
GetComponentInChildren(Type t, bool includeInactive) | UnityEngine.Component | inline |
GetComponentInChildren< T >() | UnityEngine.Component | inline |
GetComponentInParent(Type t, bool includeInactive) | UnityEngine.Component | inline |
GetComponentInParent< T >() | UnityEngine.Component | inline |
GetComponents(Type type, List< Component > results) | UnityEngine.Component | inline |
GetComponents< T >(List< T > results) | UnityEngine.Component | inline |
GetComponents< T >() | UnityEngine.Component | inline |
GetComponentsForListInternal(Type searchType, object resultList) | UnityEngine.Component | private |
GetComponentsInChildren< T >(bool includeInactive) | UnityEngine.Component | inline |
GetComponentsInChildren< T >(bool includeInactive, List< T > result) | UnityEngine.Component | inline |
GetComponentsInChildren< T >(List< T > results) | UnityEngine.Component | inline |
GetComponentsInParent< T >(bool includeInactive) | UnityEngine.Component | inline |
GetComponentsInParent< T >(bool includeInactive, List< T > results) | UnityEngine.Component | inline |
GetComponentsInParent< T >() | UnityEngine.Component | inline |
GetHashCode() | UnityEngine.Object | inline |
GetInstanceID() | UnityEngine.Object | inline |
GetMouseButton(int index, bool ignoreEditor=false) | XNAUnityRunner | inlinestatic |
GetMouseButtonDown(int index, bool ignoreEditor=false) | XNAUnityRunner | inlinestatic |
GetMouseButtonUp(int index, bool ignoreEditor=false) | XNAUnityRunner | inlinestatic |
GetMouseScrollDelta(bool ignoreEditor=false) | XNAUnityRunner | inlinestatic |
GetName([NotNull("NullExceptionObject")] Object obj) | UnityEngine.Object | private |
GetNextScreenshotFilename() | XNAUnityRunner | inlineprivate |
GetOffsetOfInstanceIDInCPlusPlusObject() | UnityEngine.Object | private |
GetScriptClassName() | UnityEngine.MonoBehaviour | package |
hideFlags | UnityEngine.Object | |
IncrementalBatching | XNAUnityRunner | |
IncrementalBatchingOffset | XNAUnityRunner | |
Instantiate(Object original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
Instantiate(Object original) | UnityEngine.Object | inlinestatic |
Instantiate< T >(T original) | UnityEngine.Object | inlinestatic |
Instantiate< T >(T original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
Internal_CancelInvokeAll([NotNull("NullExceptionObject")] MonoBehaviour self) | UnityEngine.MonoBehaviour | private |
Internal_CloneSingle([NotNull("NullExceptionObject")] Object data) | UnityEngine.Object | private |
Internal_InstantiateSingle([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) | UnityEngine.Object | inlineprivatestatic |
Internal_InstantiateSingle_Injected(Object data, ref Vector3 pos, ref Quaternion rot) | UnityEngine.Object | private |
Internal_IsInvokingAll([NotNull("NullExceptionObject")] MonoBehaviour self) | UnityEngine.MonoBehaviour | private |
Invoke(string methodName, float time) | UnityEngine.MonoBehaviour | inline |
InvokeDelayed([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName, float time, float repeatRate) | UnityEngine.MonoBehaviour | private |
InvokeRepeating(string methodName, float time, float repeatRate) | UnityEngine.MonoBehaviour | inline |
isActiveAndEnabled | UnityEngine.Behaviour | |
IsInvoking() | UnityEngine.MonoBehaviour | inline |
IsInvoking(string methodName) | UnityEngine.MonoBehaviour | inline |
IsInvoking([NotNull("NullExceptionObject")] MonoBehaviour self, string methodName) | UnityEngine.MonoBehaviour | private |
IsNativeObjectAlive(Object o) | UnityEngine.Object | inlineprivatestatic |
IsObjectMonoBehaviour([NotNull("NullExceptionObject")] Object obj) | UnityEngine.MonoBehaviour | private |
isStarted | XNAUnityRunner | |
KeyboardModeLocked | XNAUnityRunner | static |
KeyboardOpen | XNAUnityRunner | private |
lastFrameSplitHorizontal | XNAUnityRunner | private |
LastMousePosition | XNAUnityRunner | privatestatic |
lastMousePosition | XNAUnityRunner | private |
lastSplitPlayerCount | XNAUnityRunner | private |
LogMaterialCreation | XNAUnityRunner | |
m_CachedPtr | UnityEngine.Object | private |
MobileControllerLocked | XNAUnityRunner | static |
MobileKeyboardLocked | XNAUnityRunner | static |
mobileMouseMode | XNAUnityRunner | private |
MobileTouchLocked | XNAUnityRunner | static |
MonoBehaviour() | UnityEngine.MonoBehaviour | inline |
MousePosition | XNAUnityRunner | static |
MousePositionReal | XNAUnityRunner | static |
name | UnityEngine.Object | |
Object() | UnityEngine.Object | inline |
Object() | UnityEngine.Object | inlineprivatestatic |
objectIsNullMessage | UnityEngine.Object | privatestatic |
OffsetOfInstanceIDInCPlusPlusObject | UnityEngine.Object | packagestatic |
OnApplicationFocus(bool focus) | XNAUnityRunner | inlineprivate |
OnApplicationPause(bool pause) | XNAUnityRunner | inlineprivate |
OnApplicationQuit() | XNAUnityRunner | inline |
OnDisable() | XNAUnityRunner | inlineprivate |
OnGUI() | XNAUnityRunner | inlineprivate |
operator bool(Object exists) | UnityEngine.Object | inlinestatic |
operator!=(Object x, Object y) | UnityEngine.Object | inlinestatic |
operator==(Object x, Object y) | UnityEngine.Object | inlinestatic |
PrimaryInputMode | XNAUnityRunner | static |
print(object message) | UnityEngine.MonoBehaviour | inlinestatic |
ReleaseVersion | XNAUnityRunner | |
RenderingUI | XNAUnityRunner | static |
ScaleScreenDirectionForWorld(Microsoft.Xna.Framework.Vector2 inputPosition) | XNAUnityRunner | inlinestatic |
ScaleUIDirectionForRealScreen(Microsoft.Xna.Framework.Vector2 inputPosition) | XNAUnityRunner | inlinestatic |
ScaleWorldDirectionForScreen(Microsoft.Xna.Framework.Vector2 inputPosition) | XNAUnityRunner | inlinestatic |
ScreenHeight | XNAUnityRunner | static |
ScreenWidth | XNAUnityRunner | static |
SetMobileMouseMode(int mode) | XNAUnityRunner | inlineprivate |
SetName([NotNull("NullExceptionObject")] Object obj, string name) | UnityEngine.Object | private |
SetupRenderingUI(bool renderingUI) | XNAUnityRunner | inlinestatic |
SimulatedCloudAvailable | XNAUnityRunner | |
SimulatedCloudConnected | XNAUnityRunner | |
SimulatedCloudRequired | XNAUnityRunner | |
SimulatedCloudSyncTime | XNAUnityRunner | |
SimulatedDeviceMemory | XNAUnityRunner | |
SimulatedDiskSpace | XNAUnityRunner | |
SplitscreenOrientationChanged | XNAUnityRunner | |
Start() | XNAUnityRunner | inlineprivate |
StartCoroutine(string methodName) | UnityEngine.MonoBehaviour | inline |
StartCoroutine(string methodName, [DefaultValue("null")] object value) | UnityEngine.MonoBehaviour | inline |
StartCoroutine(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
StartCoroutine_Auto(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
StartCoroutineManaged(string methodName, object value) | UnityEngine.MonoBehaviour | private |
StartCoroutineManaged2(IEnumerator enumerator) | UnityEngine.MonoBehaviour | private |
StopAllCoroutines() | UnityEngine.MonoBehaviour | |
StopCoroutine(IEnumerator routine) | UnityEngine.MonoBehaviour | inline |
StopCoroutine(Coroutine routine) | UnityEngine.MonoBehaviour | inline |
StopCoroutine(string methodName) | UnityEngine.MonoBehaviour | |
StopCoroutineFromEnumeratorManaged(IEnumerator routine) | UnityEngine.MonoBehaviour | private |
StopCoroutineManaged(Coroutine routine) | UnityEngine.MonoBehaviour | private |
switchNextFrame | XNAUnityRunner | private |
ToString() | UnityEngine.Object | inline |
ToString(Object obj) | UnityEngine.Object | private |
TouchInputKeyboardLocked | XNAUnityRunner | static |
TouchModeLocked | XNAUnityRunner | static |
transform | UnityEngine.Component | |
UICameraSettings | XNAUnityRunner | |
Update() | XNAUnityRunner | inlineprivate |
useGUILayout | UnityEngine.MonoBehaviour | |
WaterMask | XNAUnityRunner | |
WorldCameraSettings | XNAUnityRunner | |
WorldInputEdgeRange | XNAUnityRunner | |
XNAUnityRunner() | XNAUnityRunner | inline |
XNAUnityRunner() | XNAUnityRunner | inlineprivatestatic |