12 public class EventTrigger :
MonoBehaviour,
IPointerEnterHandler,
IEventSystemHandler,
IPointerExitHandler,
IPointerDownHandler,
IPointerUpHandler,
IPointerClickHandler,
IInitializePotentialDragHandler,
IBeginDragHandler,
IDragHandler,
IEndDragHandler,
IDropHandler,
IScrollHandler,
IUpdateSelectedHandler,
ISelectHandler,
IDeselectHandler,
IMoveHandler,
ISubmitHandler,
ICancelHandler
17 [
Obsolete(
"Please use triggers instead (UnityUpgradable) -> triggers",
true)]
class f__AnonymousType0<< Count > j__TPar
EventTrigger.TriggerEvent callback
List< EventTrigger.Entry > m_Delegates
virtual void OnPointerDown(PointerEventData eventData)
virtual void OnInitializePotentialDrag(PointerEventData eventData)
virtual void OnDeselect(BaseEventData eventData)
virtual void OnDrop(PointerEventData eventData)
virtual void OnCancel(BaseEventData eventData)
virtual void OnUpdateSelected(BaseEventData eventData)
virtual void OnBeginDrag(PointerEventData eventData)
void Execute(EventTriggerType id, BaseEventData eventData)
List< EventTrigger.Entry > delegates
virtual void OnPointerEnter(PointerEventData eventData)
virtual void OnSelect(BaseEventData eventData)
virtual void OnSubmit(BaseEventData eventData)
virtual void OnScroll(PointerEventData eventData)
virtual void OnMove(AxisEventData eventData)
virtual void OnPointerClick(PointerEventData eventData)
virtual void OnDrag(PointerEventData eventData)
List< EventTrigger.Entry > triggers
virtual void OnEndDrag(PointerEventData eventData)
virtual void OnPointerUp(PointerEventData eventData)
virtual void OnPointerExit(PointerEventData eventData)