terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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GUIProfileSwitch.cs
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1using System;
6
7// Token: 0x02000165 RID: 357
8public class GUIProfileSwitch
9{
10 // Token: 0x060009F5 RID: 2549 RVA: 0x0002F278 File Offset: 0x0002D478
12 {
13 this.Visible = true;
14 this.buttonOrigin = origin;
15 }
16
17 // Token: 0x060009F6 RID: 2550 RVA: 0x000021DB File Offset: 0x000003DB
18 public void CycleNextProfile()
19 {
20 throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
21 }
22
23 // Token: 0x060009F7 RID: 2551 RVA: 0x0002F294 File Offset: 0x0002D494
47
48 // Token: 0x060009F8 RID: 2552 RVA: 0x0002F31C File Offset: 0x0002D51C
73
74 // Token: 0x060009F9 RID: 2553 RVA: 0x0002F3E8 File Offset: 0x0002D5E8
76 {
77 }
78
79 // Token: 0x040009D0 RID: 2512
80 public bool Visible;
81
82 // Token: 0x040009D1 RID: 2513
84
85 // Token: 0x040009D2 RID: 2514
87
88 // Token: 0x040009D3 RID: 2515
89 private float Profile1Scale;
90
91 // Token: 0x040009D4 RID: 2516
92 private float Profile2Scale;
93
94 // Token: 0x040009D5 RID: 2517
95 private float Profile3Scale;
96
97 // Token: 0x040009D6 RID: 2518
98 private float Profile4Scale;
99}
class f__AnonymousType0<< Count > j__TPar
static void SetGridItemRegion(Rectangle region)
static Rectangle GetRegion(Button_Layout layout, Texture2D texture)
Definition GUIButton.cs:70
void Show(VirtualControlsHardwareConfigurationMapping_Layout origin)
bool IsOver(Vector2 cursorPosition)
List< VirtualControlsProfile_Layout > profiles
VirtualControlsHardwareConfigurationMapping_Layout buttonOrigin