terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
Bestiary_Layout.cs
Go to the documentation of this file.
1using System;
3
4// Token: 0x02000191 RID: 401
6{
7 // Token: 0x06000B4E RID: 2894 RVA: 0x000392C4 File Offset: 0x000374C4
8 private void Awake()
9 {
10 }
11
12 // Token: 0x06000B4F RID: 2895 RVA: 0x000392D4 File Offset: 0x000374D4
14 {
15 if (16256 == 0)
16 {
17 }
20 if (16256 == 0)
21 {
22 }
23 base..ctor();
24 }
25
26 // Token: 0x04000C2F RID: 3119
28
29 // Token: 0x04000C30 RID: 3120
31
32 // Token: 0x04000C31 RID: 3121
34
35 // Token: 0x04000C32 RID: 3122
37
38 // Token: 0x04000C33 RID: 3123
40
41 // Token: 0x04000C34 RID: 3124
43
44 // Token: 0x04000C35 RID: 3125
46
47 // Token: 0x04000C36 RID: 3126
49
50 // Token: 0x04000C37 RID: 3127
52
53 // Token: 0x04000C38 RID: 3128
54 public float BestiaryScale;
55
56 // Token: 0x04000C39 RID: 3129
58
59 // Token: 0x04000C3A RID: 3130
61
62 // Token: 0x04000C3B RID: 3131
64
65 // Token: 0x04000C3C RID: 3132
67
68 // Token: 0x04000C3D RID: 3133
70
71 // Token: 0x04000C3E RID: 3134
73
74 // Token: 0x04000C3F RID: 3135
76
77 // Token: 0x04000C40 RID: 3136
79
80 // Token: 0x04000C41 RID: 3137
82
83 // Token: 0x04000C42 RID: 3138
85
86 // Token: 0x04000C43 RID: 3139
88
89 // Token: 0x04000C44 RID: 3140
91
92 // Token: 0x04000C45 RID: 3141
94
95 // Token: 0x04000C46 RID: 3142
97
98 // Token: 0x04000C47 RID: 3143
100
101 // Token: 0x04000C48 RID: 3144
103
104 // Token: 0x04000C49 RID: 3145
106
107 // Token: 0x04000C4A RID: 3146
109
110 // Token: 0x04000C4B RID: 3147
111 public float ItemLockedScale = (float)16256;
112
113 // Token: 0x04000C4C RID: 3148
115
116 // Token: 0x04000C4D RID: 3149
118
119 // Token: 0x04000C4E RID: 3150
121
122 // Token: 0x04000C4F RID: 3151
124
125 // Token: 0x04000C50 RID: 3152
127
128 // Token: 0x04000C51 RID: 3153
129 public float SearchTextWrapSize = (float)17274;
130
131 // Token: 0x04000C52 RID: 3154
133
134 // Token: 0x04000C53 RID: 3155
136
137 // Token: 0x04000C54 RID: 3156
139
140 // Token: 0x04000C55 RID: 3157
142
143 // Token: 0x04000C56 RID: 3158
145
146 // Token: 0x04000C57 RID: 3159
148
149 // Token: 0x04000C58 RID: 3160
151
152 // Token: 0x04000C59 RID: 3161
154
155 // Token: 0x04000C5A RID: 3162
157
158 // Token: 0x04000C5B RID: 3163
160
161 // Token: 0x04000C5C RID: 3164
163
164 // Token: 0x04000C5D RID: 3165
166
167 // Token: 0x04000C5E RID: 3166
169
170 // Token: 0x04000C5F RID: 3167
171 public float EntryStarScale;
172
173 // Token: 0x04000C60 RID: 3168
175
176 // Token: 0x04000C61 RID: 3169
178
179 // Token: 0x04000C62 RID: 3170
181
182 // Token: 0x04000C63 RID: 3171
184
185 // Token: 0x04000C64 RID: 3172
187
188 // Token: 0x04000C65 RID: 3173
190
191 // Token: 0x04000C66 RID: 3174
193
194 // Token: 0x04000C67 RID: 3175
196
197 // Token: 0x04000C68 RID: 3176
199
200 // Token: 0x04000C69 RID: 3177
202
203 // Token: 0x04000C6A RID: 3178
205
206 // Token: 0x04000C6B RID: 3179
208
209 // Token: 0x04000C6C RID: 3180
211
212 // Token: 0x04000C6D RID: 3181
214
215 // Token: 0x04000C6E RID: 3182
217}
class f__AnonymousType0<< Count > j__TPar
Panel_Layout EntryScrollDivider
String_Layout LootEntryCount
TransactionButton_Layout LootEntry
Panel_Layout LootBacking
ItemGrid_Layout EntryStars
StringButton_Layout Title
TransactionButton_Layout Filters
Panel_Layout ItemSelectedBacking
ItemGrid_Layout FiltersGrid
Panel_Layout MenuSeperator
static Bestiary_Layout Instance
ItemGrid_Layout OrdersGrid
TransactionButton_Layout EntryAttack
String_Layout UnlockProgress
Panel_Layout UnlockBarProgress
TransactionButton_Layout FiltersController
DraggableItemGrid_Layout LootGrid
Panel_Layout ItemBacking
String_Layout EntryDescription
TransactionButton_Layout EntryCoinGold
TransactionButton_Layout EntryHealth
Panel_Layout CoinsSeperator
Panel_Layout Backing
Panel_Layout SearchSeperator
TransactionButton_Layout FilterEntry
TransactionButton_Layout BeginSearch
Panel_Layout FiltersBacking
TransactionButton_Layout Loot
TransactionButton_Layout EntryKnockback
TransactionButton_Layout EntryCoinSilver
DraggableItemGrid_Layout BestiaryGrid
Texture_Layout[] OrderIcons
Panel_Layout EntryImageOverlay
Panel_Layout EntrySpawnBacking
Panel_Layout ItemImage
TransactionButton_Layout Back
Panel_Layout EntrySpawnIcon
TransactionButton_Layout EntryCoinDropBacking
TransactionButton_Layout BestiaryButton
Panel_Layout EntryImage
TransactionButton_Layout Order
String_Layout SearchText
Panel_Layout UnlockBarBacking
TransactionButton_Layout LootController
String_Layout EntryName
Panel_Layout LeftRightSeperator
TransactionButton_Layout OrderController
TransactionButton_Layout Close
String_Layout ItemId
TransactionButton_Layout EntryKills
TransactionButton_Layout EntryCoinCopper
Panel_Layout OrdersBacking
String_Layout EntrySpawnType
TransactionButton_Layout OrderEntry
ItemGrid_Layout EntrySpawns
TransactionButton_Layout EntryDefence
TransactionButton_Layout EntryCoinPlatinum
Panel_Layout EntryNameBacking