terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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StringButton_Layout Class Reference

Public Types

enum  FontType { MouseText , DeathText }
 

Public Member Functions

SpriteFont GetFont ()
 
 StringButton_Layout ()
 

Public Attributes

ControlAnchor.ControlId AnchorControl
 
LayoutCalculator.AnchorType Anchor = LayoutCalculator.AnchorType.BottomLeft
 
Vector2 Location = 17146
 
Vector2 Size
 
Vector2 PickBorder = 17146
 
Vector2 PickOffset = 17146
 
int TextInset
 
Color BackingColor
 
Color DisabledBackingColour
 
Color PressedBackingColour
 
Color BorderColor
 
Color DisabledBorderColour
 
Color PressedBorderColour
 
Color TextColour
 
Color DisabledTextColour
 
Color PressedTextColour
 
float Scale
 
float DisabledScale
 
float PressedScale
 
float ScaleSpeed
 
Texture_Layout BackingDisabled
 
Texture_Layout BorderDisabled
 
Texture_Layout BackingNormal
 
Texture_Layout BorderNormal
 
Texture_Layout BackingPressed
 
Texture_Layout BorderPressed
 
Texture_Layout BackingHighlightPressed
 
Vector2 HighlightSize
 
Color HighlightColour
 
Texture_Layout OverBackingHighlight
 
StringButton_Layout.FontType RenderFont
 

Detailed Description

Definition at line 7 of file StringButton_Layout.cs.


The documentation for this class was generated from the following file: