terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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DraggableItemGrid_Layout.cs
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1using System;
3
4// Token: 0x020001AF RID: 431
7{
8 // Token: 0x06000BBB RID: 3003 RVA: 0x0003A824 File Offset: 0x00038A24
10 {
11 }
12
13 // Token: 0x04000E28 RID: 3624
14 public float MomentumScale;
15
16 // Token: 0x04000E29 RID: 3625
17 public float MomentumDampen;
18
19 // Token: 0x04000E2A RID: 3626
21
22 // Token: 0x04000E2B RID: 3627
24
25 // Token: 0x04000E2C RID: 3628
26 public int AlphaFalloff = 10;
27
28 // Token: 0x04000E2D RID: 3629
29 public bool DragHorizontal = true;
30
31 // Token: 0x04000E2E RID: 3630
32 public float DragThreshold = (float)16672;
33
34 // Token: 0x04000E2F RID: 3631
36
37 // Token: 0x04000E30 RID: 3632
39
40 // Token: 0x04000E31 RID: 3633
42
43 // Token: 0x04000E32 RID: 3634
45
46 // Token: 0x04000E33 RID: 3635
48
49 // Token: 0x04000E34 RID: 3636
51
52 // Token: 0x04000E35 RID: 3637
54
55 // Token: 0x04000E36 RID: 3638
57}
LayoutCalculator.AnchorType DragRegionEndItemAnchor
ControlAnchor.ControlId DragRegionEndAnchorControl