terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Bestiary_Layout Class Reference
+ Inheritance diagram for Bestiary_Layout:

Public Member Functions

 Bestiary_Layout ()
 
void Save (BinaryWriter writer)
 
void Load (BinaryReader reader)
 
bool RefreshStyles ([Optional] string specificStyle)
 

Static Public Member Functions

static void LoadReleaseLayout ()
 
static bool LoadReleaseLayout (byte[] data)
 
static bool IsList (Type value)
 

Public Attributes

TransactionButton_Layout BestiaryButton
 
Panel_Layout Backing
 
StringButton_Layout Title
 
TransactionButton_Layout Back
 
Panel_Layout LeftRightSeperator
 
Panel_Layout MenuSeperator
 
Panel_Layout CoinsSeperator
 
DraggableItemGrid_Layout BestiaryGrid
 
float BestiaryScale
 
TransactionButton_Layout Order
 
TransactionButton_Layout OrderController
 
TransactionButton_Layout Filters
 
TransactionButton_Layout FiltersController
 
TransactionButton_Layout Close
 
TransactionButton_Layout Loot
 
TransactionButton_Layout LootController
 
Panel_Layout LootBacking
 
DraggableItemGrid_Layout LootGrid
 
TransactionButton_Layout LootEntry
 
String_Layout LootEntryCount
 
String_Layout UnlockProgress
 
Panel_Layout UnlockBarBacking
 
Panel_Layout UnlockBarProgress
 
Panel_Layout ItemBacking
 
Panel_Layout ItemSelectedBacking
 
Panel_Layout ItemImage
 
String_Layout ItemId
 
float ItemLockedScale = (float)16256
 
Panel_Layout FiltersBacking
 
ItemGrid_Layout FiltersGrid
 
TransactionButton_Layout FilterEntry
 
Panel_Layout SearchSeperator
 
TransactionButton_Layout BeginSearch
 
float SearchTextWrapSize = (float)17274
 
String_Layout SearchText
 
Color SearchValidTextColor
 
Color SearchInvalidTextColor
 
Panel_Layout OrdersBacking
 
ItemGrid_Layout OrdersGrid
 
TransactionButton_Layout OrderEntry
 
Texture_Layout[] OrderIcons
 
Panel_Layout EntryNameBacking
 
String_Layout EntryName
 
Panel_Layout EntryImage
 
Panel_Layout EntryImageOverlay
 
Panel_Layout EntryScrollDivider
 
ItemGrid_Layout EntryStars
 
float EntryStarScale
 
ItemGrid_Layout EntrySpawns
 
Panel_Layout EntrySpawnBacking
 
Panel_Layout EntrySpawnIcon
 
String_Layout EntrySpawnType
 
TransactionButton_Layout EntryHealth
 
TransactionButton_Layout EntryAttack
 
TransactionButton_Layout EntryDefence
 
TransactionButton_Layout EntryKnockback
 
TransactionButton_Layout EntryKills
 
TransactionButton_Layout EntryCoinDropBacking
 
TransactionButton_Layout EntryCoinPlatinum
 
TransactionButton_Layout EntryCoinGold
 
TransactionButton_Layout EntryCoinSilver
 
TransactionButton_Layout EntryCoinCopper
 
String_Layout EntryDescription
 
string name
 

Static Public Attributes

static Bestiary_Layout Instance
 

Private Member Functions

void Awake ()
 
void SaveFields (BinaryWriter writer, Type implementingType, object thisObject)
 
void LoadFields (BinaryReader reader, Type implementingType, object thisObject)
 
bool RefreshFields (Type implementingType, object thisObject, [Optional] string specificStyle)
 

Static Private Member Functions

static void SerialiseAtPath (BinaryWriter writer, Transform root)
 

Static Private Attributes

static List< LayoutDefinitionUIDefinitions
 
static Dictionary< Type, bool > typesEncountered
 
static StringBuilder output
 

Detailed Description

Definition at line 5 of file Bestiary_Layout.cs.


The documentation for this class was generated from the following file: