terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
|
Public Member Functions | |
Component | GetComponent (Type type) |
T | GetComponent< T > () |
Component | GetComponentInChildren (Type t, bool includeInactive) |
T | GetComponentInChildren< T > () |
T[] | GetComponentsInChildren< T > (bool includeInactive) |
void | GetComponentsInChildren< T > (bool includeInactive, List< T > result) |
void | GetComponentsInChildren< T > (List< T > results) |
Component | GetComponentInParent (Type t, bool includeInactive) |
T | GetComponentInParent< T > () |
T[] | GetComponentsInParent< T > (bool includeInactive) |
void | GetComponentsInParent< T > (bool includeInactive, List< T > results) |
T[] | GetComponentsInParent< T > () |
void | GetComponents (Type type, List< Component > results) |
void | GetComponents< T > (List< T > results) |
T[] | GetComponents< T > () |
int | GetInstanceID () |
override int | GetHashCode () |
override bool | Equals (object other) |
override string | ToString () |
Static Public Member Functions | |
static implicit | operator bool (Object exists) |
static Object | Instantiate (Object original, Vector3 position, Quaternion rotation) |
static Object | Instantiate (Object original) |
static T | Instantiate< T > (T original) |
static T | Instantiate< T > (T original, Vector3 position, Quaternion rotation) |
static void | Destroy (Object obj, [DefaultValue("0.0F")] float t) |
static void | Destroy (Object obj) |
static void | DestroyImmediate (Object obj, [DefaultValue("false")] bool allowDestroyingAssets) |
static void | DestroyImmediate (Object obj) |
static Object[] | FindObjectsOfType (Type type, bool includeInactive) |
static void | DontDestroyOnLoad ([NotNull("NullExceptionObject")] Object target) |
static T[] | FindObjectsOfType< T > () |
static bool | operator== (Object x, Object y) |
static bool | operator!= (Object x, Object y) |
Package Functions | |
void | GetComponentFastPath (Type type, IntPtr oneFurtherThanResultValue) |
Static Package Functions | |
static Object | FindObjectFromInstanceID (int instanceID) |
Static Package Attributes | |
static int | OffsetOfInstanceIDInCPlusPlusObject |
Properties | |
LightShadows | shadows [get] |
float | cookieSize [get] |
Texture | cookie [get] |
LightType | type [get] |
float | spotAngle [get] |
Color | color [get] |
float | colorTemperature [get] |
bool | useColorTemperature [get] |
float | intensity [get] |
float | bounceIntensity [get] |
float | range [get] |
LightBakingOutput | bakingOutput [get] |
bool | enabled [get, set] |
bool | isActiveAndEnabled [get] |
Transform | transform [get] |
GameObject | gameObject [get] |
string | name [get, set] |
HideFlags | hideFlags [set] |
Private Member Functions | |
void | get_color_Injected ([Out] Color ret) |
void | get_bakingOutput_Injected ([Out] LightBakingOutput ret) |
void | GetComponentsForListInternal (Type searchType, object resultList) |
IntPtr | GetCachedPtr () |
Static Private Member Functions | |
static bool | CompareBaseObjects (Object lhs, Object rhs) |
static bool | IsNativeObjectAlive (Object o) |
static void | CheckNullArgument (object arg, string message) |
static string | ToString (Object obj) |
static int | GetOffsetOfInstanceIDInCPlusPlusObject () |
static Object | Internal_CloneSingle ([NotNull("NullExceptionObject")] Object data) |
static Object | Internal_InstantiateSingle ([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) |
static string | GetName ([NotNull("NullExceptionObject")] Object obj) |
static void | SetName ([NotNull("NullExceptionObject")] Object obj, string name) |
static Object | Internal_InstantiateSingle_Injected (Object data, Vector3 pos, Quaternion rot) |
Private Attributes | |
int | m_BakedIndex |
IntPtr | m_CachedPtr |
Static Private Attributes | |
const string | objectIsNullMessage = "The Object you want to instantiate is null." |
const string | cloneDestroyedMessage = "Instantiate failed because the clone was destroyed during creation. This can happen if DestroyImmediate is called in MonoBehaviour.Awake." |