terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Light.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Runtime.InteropServices
;
3
using
UnityEngine.Bindings
;
4
5
namespace
UnityEngine
6
{
7
// Token: 0x02000044 RID: 68
8
[
RequireComponent
(
typeof
(
Transform
))]
9
[
NativeHeader
(
"Runtime/Camera/Light.h"
)]
10
[
NativeHeader
(
"Runtime/Export/Graphics/Light.bindings.h"
)]
11
[
RequireComponent
(
typeof
(
Transform
))]
12
public
sealed
class
Light
:
Behaviour
13
{
14
// Token: 0x17000015 RID: 21
15
// (get) Token: 0x06000092 RID: 146 RVA: 0x00002BCC File Offset: 0x00000DCC
16
public
LightShadows
shadows
17
{
18
[
NativeMethod
(
"GetShadowType"
)]
19
get
20
{
21
throw
new
MissingMethodException
();
22
}
23
}
24
25
// Token: 0x17000016 RID: 22
26
// (get) Token: 0x06000093 RID: 147 RVA: 0x00002BE0 File Offset: 0x00000DE0
27
public
float
cookieSize
28
{
29
get
30
{
31
throw
new
MissingMethodException
();
32
}
33
}
34
35
// Token: 0x17000017 RID: 23
36
// (get) Token: 0x06000094 RID: 148 RVA: 0x00002BF4 File Offset: 0x00000DF4
37
public
Texture
cookie
38
{
39
get
40
{
41
throw
new
MissingMethodException
();
42
}
43
}
44
45
// Token: 0x17000018 RID: 24
46
// (get) Token: 0x06000095 RID: 149 RVA: 0x00002C08 File Offset: 0x00000E08
47
[
NativeProperty
(
"LightType"
)]
48
public
LightType
type
49
{
50
get
51
{
52
throw
new
MissingMethodException
();
53
}
54
}
55
56
// Token: 0x17000019 RID: 25
57
// (get) Token: 0x06000096 RID: 150 RVA: 0x00002C1C File Offset: 0x00000E1C
58
public
float
spotAngle
59
{
60
get
61
{
62
throw
new
MissingMethodException
();
63
}
64
}
65
66
// Token: 0x1700001A RID: 26
67
// (get) Token: 0x06000097 RID: 151 RVA: 0x00002C30 File Offset: 0x00000E30
68
public
Color
color
69
{
70
get
71
{
72
throw
new
MissingMethodException
();
73
}
74
}
75
76
// Token: 0x1700001B RID: 27
77
// (get) Token: 0x06000098 RID: 152 RVA: 0x00002C44 File Offset: 0x00000E44
78
public
float
colorTemperature
79
{
80
get
81
{
82
throw
new
MissingMethodException
();
83
}
84
}
85
86
// Token: 0x1700001C RID: 28
87
// (get) Token: 0x06000099 RID: 153 RVA: 0x00002C58 File Offset: 0x00000E58
88
public
bool
useColorTemperature
89
{
90
get
91
{
92
throw
new
MissingMethodException
();
93
}
94
}
95
96
// Token: 0x1700001D RID: 29
97
// (get) Token: 0x0600009A RID: 154 RVA: 0x00002C6C File Offset: 0x00000E6C
98
public
float
intensity
99
{
100
get
101
{
102
throw
new
MissingMethodException
();
103
}
104
}
105
106
// Token: 0x1700001E RID: 30
107
// (get) Token: 0x0600009B RID: 155 RVA: 0x00002C80 File Offset: 0x00000E80
108
public
float
bounceIntensity
109
{
110
get
111
{
112
throw
new
MissingMethodException
();
113
}
114
}
115
116
// Token: 0x1700001F RID: 31
117
// (get) Token: 0x0600009C RID: 156 RVA: 0x00002C94 File Offset: 0x00000E94
118
public
float
range
119
{
120
get
121
{
122
throw
new
MissingMethodException
();
123
}
124
}
125
126
// Token: 0x17000020 RID: 32
127
// (get) Token: 0x0600009D RID: 157 RVA: 0x00002CA8 File Offset: 0x00000EA8
128
public
LightBakingOutput
bakingOutput
129
{
130
get
131
{
132
throw
new
MissingMethodException
();
133
}
134
}
135
136
// Token: 0x0600009E RID: 158 RVA: 0x00002CBC File Offset: 0x00000EBC
137
private
void
get_color_Injected
([Out]
Color
ret)
138
{
139
throw
new
MissingMethodException
();
140
}
141
142
// Token: 0x0600009F RID: 159 RVA: 0x00002CD0 File Offset: 0x00000ED0
143
private
void
get_bakingOutput_Injected
([Out]
LightBakingOutput
ret)
144
{
145
throw
new
MissingMethodException
();
146
}
147
148
// Token: 0x0400020F RID: 527
149
private
int
m_BakedIndex
;
150
}
151
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.MissingMethodException
Definition
MissingMethodException.cs:9
UnityEngine.Behaviour
Definition
Behaviour.cs:11
UnityEngine.Light.useColorTemperature
bool useColorTemperature
Definition
Light.cs:89
UnityEngine.Light.cookieSize
float cookieSize
Definition
Light.cs:28
UnityEngine.Light.get_color_Injected
void get_color_Injected([Out] Color ret)
Definition
Light.cs:137
UnityEngine.Light.color
Color color
Definition
Light.cs:69
UnityEngine.Light.type
LightType type
Definition
Light.cs:49
UnityEngine.Light.shadows
LightShadows shadows
Definition
Light.cs:17
UnityEngine.Light.bakingOutput
LightBakingOutput bakingOutput
Definition
Light.cs:129
UnityEngine.Light.get_bakingOutput_Injected
void get_bakingOutput_Injected([Out] LightBakingOutput ret)
Definition
Light.cs:143
UnityEngine.Light.m_BakedIndex
int m_BakedIndex
Definition
Light.cs:149
UnityEngine.Light.colorTemperature
float colorTemperature
Definition
Light.cs:79
UnityEngine.Light.bounceIntensity
float bounceIntensity
Definition
Light.cs:109
UnityEngine.Light.intensity
float intensity
Definition
Light.cs:99
UnityEngine.Light.range
float range
Definition
Light.cs:119
UnityEngine.Light.spotAngle
float spotAngle
Definition
Light.cs:59
UnityEngine.Light.cookie
Texture cookie
Definition
Light.cs:38
UnityEngine.Light
Definition
Light.cs:13
UnityEngine.RequireComponent
Definition
RequireComponent.cs:10
UnityEngine.Texture
Definition
Texture.cs:15
UnityEngine.Transform
Definition
Transform.cs:17
System.Runtime.InteropServices
Definition
_Activator.cs:4
System
Definition
__ComObject.cs:4
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine.LightType
LightType
Definition
LightType.cs:7
UnityEngine.LightShadows
LightShadows
Definition
LightShadows.cs:7
UnityEngine
Definition
_AndroidJNIHelper.cs:6
UnityEngine.Color
Definition
Color.cs:16
UnityEngine.LightBakingOutput
Definition
LightBakingOutput.cs:9
source
UnityEngine.CoreModule
UnityEngine
Light.cs
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1.10.0