terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Definition at line 2154 of file Main.cs.
Referenced by Terraria.Player.ClearPlayerTempInfo(), GUICrafting.CraftButtonOver(), GUIPageOptions.DepositHeldItem(), Terraria.GameContent.UI.Elements.UICreativeInfiniteItemsDisplay.descriptionText_OnUpdate(), GUIAmmo.Draw(), GUICoins.Draw(), GUITrashCan.Draw(), InterfaceProfile_Layout.Draw(), GUIDisplayDoll.DrawAccesories(), GUIEquipment.DrawAccesories(), GUIDisplayDoll.DrawArmour(), GUIEquipment.DrawArmour(), GUIItemDuplication.DrawCraftButton(), GUIHatRack.DrawHats(), Terraria.Main.DrawInterface(), Terraria.Main.DrawInterface_29_SettingsButton(), Terraria.Main.DrawInterface_32_GamepadRadialHotbars(), Terraria.Main.DrawInterface_33_MouseText(), Terraria.Main.DrawInterface_40_InteractItemIcon(), GUIPageOptions.DrawLeftThrow(), GUIPageOptions.DrawLeftTrash(), GUIShop.DrawPurchaseButton(), GUIEquipment.DrawQuickSlots(), GUIPageOptions.DrawRightThrow(), GUIPageOptions.DrawRightTrash(), GUIShop.DrawSlots(), Terraria.Player.DropItems(), Terraria.Player.DropSelectedItem(), Terraria.GameInput.PlayerInput.FastUseItemMemory.EndFastUse(), Terraria.GameContent.UI.WiresUI.WiresRadial.FlowerUpdate(), TutorialStep.GiveItem(), GUIAmmo.ItemOver(), GUICoins.ItemOver(), GUIInventory.ItemOver(), GUIShop.ItemOver(), GUIEquipment.ItemOver(), Terraria.UI.ItemSlot.LeftClick(), GUIPageIcons.LeftDraw(), GUIPageIcons.LeftOver(), Terraria.GameContent.UI.WiresUI.WiresRadial.LineUpdate(), GUIHousingMenu.NPCOver(), Terraria.UI.ItemSlot.PickItemMovementAction(), Terraria.UI.ItemSlot.PickupItemIntoMouse(), GUIInventoryTransactions.PlaceItemDoll(), GUIInventoryTransactions.PlaceItemHat(), Terraria.Player.PlaceWeapon(), GUIShop.PurchasePressedAndHeld(), Terraria.Player.PurgeDD2EnergyCrystals(), GUIPageIcons.RightDraw(), Terraria.Player.SaveTemporaryItemSlotContents(), Terraria.GameContent.Creative.CreativeUI.ShouldDrawSacrificeArea(), Terraria.UI.ItemSlot.TakeOne(), GUIPageOptions.ThrowItem(), Terraria.UI.ItemSlot.TryPickupDyeToCursor(), Terraria.GameInput.PlayerInput.FastUseItemMemory.TryStartForMouse(), and Terraria.Graphics.Capture.CaptureInterface.Update().