terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ DrawQuickSlots()

void GUIEquipment.DrawQuickSlots ( )
inlineprivate

Definition at line 890 of file GUIEquipment.cs.

891 {
892 int num = 1;
897 if (num == 0)
898 {
899 }
901 int num2 = this.itemDragStartQuickSlot;
902 if (num2 == 0)
903 {
904 }
905 bool mouseLeft = Main.mouseLeft;
906 if (num2 == 0)
907 {
908 }
909 if (Main.mouseItem != null)
910 {
911 if (num2 == 0)
912 {
913 }
914 int type = Main.mouseItem.type;
915 if (type != 0)
916 {
920 if (num3 == 0)
921 {
922 }
924 if (num3 == 0)
925 {
926 }
927 if (Main.mouseItem != null)
928 {
929 if (num3 == 0)
930 {
931 }
932 int type2 = Main.mouseItem.type;
933 if (type2 != 0)
934 {
936 return;
937 }
938 }
940 int num5 = this.itemOver;
941 int myPlayer = Main.myPlayer;
943 return;
944 }
945 }
946 int num7 = this.itemDragStartQuickSlot;
947 int num8 = this.itemOver;
948 }
class f__AnonymousType0<< Count > j__TPar
int itemDragStartQuickSlot
int itemDragStartQuickSlotDye
static int myPlayer
Definition Main.cs:2337
static Item mouseItem
Definition Main.cs:2155
static bool mouseLeft
Definition Main.cs:671

References PageControllerLayoutDefinition< T >.Instance, itemDragStartQuickSlot, itemDragStartQuickSlotDye, itemOver, j__TPar, Terraria.Main.mouseItem, Terraria.Main.mouseLeft, Terraria.Main.myPlayer, and Terraria.Item.type.

Referenced by Draw().