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| BitsByte (bool b1=false, bool b2=false, bool b3=false, bool b4=false, bool b5=false, bool b6=false, bool b7=false, bool b8=false) |
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void | ClearAll () |
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void | SetAll () |
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void | Retrieve (bool b0) |
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void | Retrieve (bool b0, bool b1) |
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void | Retrieve (bool b0, bool b1, bool b2) |
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void | Retrieve (bool b0, bool b1, bool b2, bool b3) |
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void | Retrieve (bool b0, bool b1, bool b2, bool b3, bool b4) |
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void | Retrieve (bool b0, bool b1, bool b2, bool b3, bool b4, bool b5) |
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void | Retrieve (bool b0, bool b1, bool b2, bool b3, bool b4, bool b5, bool b6) |
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void | Retrieve (bool b0, bool b1, bool b2, bool b3, bool b4, bool b5, bool b6, bool b7) |
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Definition at line 8 of file BitsByte.cs.