114 if ((
"Joystick " ==
null ||
"Joystick " !=
null) && (
text ==
null ||
text !=
null) && (
": \"" ==
null ||
": \"" !=
null) &&
": \"" !=
null)
120 string text4 =
"Buttons: " +
"B" +
text5 +
" ";
124 if (
"joystick " ==
null)
129 if ((
"Analogs: " ==
null ||
"Analogs: " !=
null) && (
"A" ==
null ||
"A" !=
null) && (
text8 ==
null ||
text8 !=
null) && (
": " ==
null ||
": " !=
null) && (
text9 ==
null ||
text9 !=
null) && (
" " ==
null ||
" " !=
null))
145 TwoAxisInputControl <RightStick>k__BackingField = activeDevice.<RightStick>k__BackingField;
191 string <Name>k__BackingField = inputDevice.<
Name>k__BackingField;
198 string <Name>k__BackingField = inputDevice.<
Name>k__BackingField;
205 string <Name>k__BackingField = inputDevice.<
Name>k__BackingField;
206 Debug.
Log(
"Active device changed to: " + <
Name>k__BackingField);
class f__AnonymousType0<< Count > j__TPar
static void LoadScene(string sceneName)
static void Log(object message)