terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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BindingListenOptions.cs
Go to the documentation of this file.
1using System;
2
3namespace InControl
4{
5 // Token: 0x02000002 RID: 2
7 {
8 // Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
10 {
11 if (this.OnBindingFound != null)
12 {
13 }
14 return true;
15 }
16
17 // Token: 0x06000002 RID: 2 RVA: 0x00002068 File Offset: 0x00000268
19 {
20 if (this.OnBindingAdded != null)
21 {
22 return;
23 }
24 }
25
26 // Token: 0x06000003 RID: 3 RVA: 0x00002080 File Offset: 0x00000280
34
35 // Token: 0x06000004 RID: 4 RVA: 0x00002098 File Offset: 0x00000298
37 {
38 if (this.OnBindingEnded != null)
39 {
40 return;
41 }
42 }
43
44 // Token: 0x06000005 RID: 5 RVA: 0x000020B0 File Offset: 0x000002B0
46 {
47 }
48
49 // Token: 0x04000001 RID: 1
50 public bool IncludeControllers = true;
51
52 // Token: 0x04000002 RID: 2
54
55 // Token: 0x04000003 RID: 3
56 public bool IncludeNonStandardControls = true;
57
58 // Token: 0x04000004 RID: 4
60
61 // Token: 0x04000005 RID: 5
63
64 // Token: 0x04000006 RID: 6
65 public bool IncludeKeys = true;
66
67 // Token: 0x04000007 RID: 7
69
70 // Token: 0x04000008 RID: 8
71 public uint MaxAllowedBindings;
72
73 // Token: 0x04000009 RID: 9
75
76 // Token: 0x0400000A RID: 10
78
79 // Token: 0x0400000B RID: 11
81
82 // Token: 0x0400000C RID: 12
84
85 // Token: 0x0400000D RID: 13
87
88 // Token: 0x0400000E RID: 14
90
91 // Token: 0x0400000F RID: 15
93
94 // Token: 0x04000010 RID: 16
96
97 // Token: 0x04000011 RID: 17
99 }
100}
class f__AnonymousType0<< Count > j__TPar
Action< PlayerAction > OnBindingEnded
bool CallOnBindingFound(PlayerAction playerAction, BindingSource bindingSource)
void CallOnBindingAdded(PlayerAction playerAction, BindingSource bindingSource)
void CallOnBindingEnded(PlayerAction playerAction)
Func< PlayerAction, BindingSource, bool > OnBindingFound
void CallOnBindingRejected(PlayerAction playerAction, BindingSource bindingSource, BindingSourceRejectionType bindingSourceRejectionType)
Action< PlayerAction, BindingSource, BindingSourceRejectionType > OnBindingRejected
Action< PlayerAction, BindingSource > OnBindingAdded