class f__AnonymousType0<< Count > j__TPar
CompareFunction _depthBufferFunction
StencilOperation CounterClockwiseStencilFail
CompareFunction _counterClockwiseStencilFunction
StencilOperation StencilFail
bool _depthBufferWriteEnable
readonly bool _defaultStateObject
DepthStencilState(string name, bool depthBufferEnable, bool depthBufferWriteEnable)
StencilOperation _counterClockwiseStencilPass
StencilOperation _stencilFail
CompareFunction CounterClockwiseStencilFunction
static readonly DepthStencilState Default
static DepthStencilState()
StencilOperation _stencilDepthBufferFail
StencilOperation _stencilPass
StencilOperation _counterClockwiseStencilDepthBufferFail
CompareFunction StencilFunction
CompareFunction DepthBufferFunction
StencilOperation StencilPass
StencilOperation StencilDepthBufferFail
DepthStencilState(DepthStencilState cloneSource)
StencilOperation _counterClockwiseStencilFail
DepthStencilState Clone()
StencilOperation CounterClockwiseStencilPass
bool _twoSidedStencilMode
CompareFunction _stencilFunction
StencilOperation CounterClockwiseStencilDepthBufferFail
bool DepthBufferWriteEnable
void BindToGraphicsDevice(GraphicsDevice device)
static readonly DepthStencilState None
static readonly DepthStencilState DepthRead
string< Name > k__BackingField
GraphicsDevice graphicsDevice