terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ BindToGraphicsDevice()

void Microsoft.Xna.Framework.Graphics.DepthStencilState.BindToGraphicsDevice ( GraphicsDevice device)
inlinepackage

Definition at line 261 of file DepthStencilState.cs.

262 {
263 if (!this._defaultStateObject)
264 {
265 if (this.graphicsDevice != null)
266 {
267 }
268 base.GraphicsDevice = device;
269 return;
270 }
271 }
class f__AnonymousType0<< Count > j__TPar

References Microsoft.Xna.Framework.Graphics.DepthStencilState._defaultStateObject, Microsoft.Xna.Framework.Graphics.GraphicsResource.graphicsDevice, and j__TPar.