terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ DrawLiquidBehindTiles()

void Terraria.GameContent.Drawing.TileDrawing.DrawLiquidBehindTiles ( int waterStyleOverride = -1)
inline

Definition at line 624 of file TileDrawing.cs.

625 {
626 if (!true)
627 {
628 }
629 Vector2 unscaledPosition = Main.Camera.UnscaledPosition;
630 int num = 1;
631 if (num == 0)
632 {
633 }
634 int value = num.m_value;
635 if (num == 0)
636 {
637 }
641 Vector3[] colors = lightMap._colors;
642 if (colors != null)
643 {
644 }
645 value2.lightColors = colors;
646 value2.lightMinX = colors;
647 int num2;
649 int num3;
651 int <Height>k__BackingField = lightMap.<Height>k__BackingField;
652 value2.lightMapHeight = <Height>k__BackingField;
653 if (<Height>k__BackingField == 0)
654 {
655 }
656 if (!true)
657 {
658 }
659 int num4 = 17279;
662 value2.typeCache = (ushort)num4;
663 ushort typeCache = value2.typeCache;
664 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Main.Camera, j__TPar, and System.value.