terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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UIGenProgressBar.cs
Go to the documentation of this file.
1using System;
5using Terraria.UI;
6
8{
9 // Token: 0x02000AB4 RID: 2740
11 {
12 // Token: 0x060050C7 RID: 20679 RVA: 0x0027E49C File Offset: 0x0027C69C
14 {
16 }
17
18 // Token: 0x060050C8 RID: 20680 RVA: 0x0027E4BC File Offset: 0x0027C6BC
19 public override void Recalculate()
20 {
21 base.Recalculate();
22 }
23
24 // Token: 0x060050C9 RID: 20681 RVA: 0x0027E4D0 File Offset: 0x0027C6D0
26 {
27 }
28
29 // Token: 0x060050CA RID: 20682 RVA: 0x0027E4E0 File Offset: 0x0027C6E0
30 protected override void DrawSelf(SpriteBatch spriteBatch)
31 {
32 int num = 1;
36 if (num == 0)
37 {
38 }
39 if (num != 0)
40 {
41 if (num == 0)
42 {
43 }
44 }
46 int longBarWidth = this._longBarWidth;
49 float y = this._dimensions.Y;
52 int num2 = 16928;
53 if (num2 == 0)
54 {
55 }
57 if (num2 == 0)
58 {
59 }
60 int num3 = 43095;
61 Color color;
62 color.PackedValue = (uint)num3;
64 float x = this._dimensions.X;
65 if (328 == 0)
66 {
67 }
69 if (rectangle == null)
70 {
71 }
73 if (16944 == 0)
74 {
75 }
76 }
77
78 // Token: 0x060050CB RID: 20683 RVA: 0x0027E5D8 File Offset: 0x0027C7D8
80 {
81 if (!true)
82 {
83 }
84 int num = 1;
85 if (num == 0)
86 {
87 }
88 if (num == 0)
89 {
90 }
92 if (rectangle == null)
93 {
94 }
95 if (texShadow != null)
96 {
97 int height = texShadow.Height;
98 if (rectangle == null)
99 {
100 }
101 }
102 if (rectangle == null)
103 {
104 }
105 int height2 = tex.Height;
106 int height3 = tex.Height;
107 }
108
109 // Token: 0x060050CC RID: 20684 RVA: 0x0027E63C File Offset: 0x0027C83C
110 private void DrawFilling2(SpriteBatch spritebatch, Vector2 topLeft, int height, int completedWidth, int totalWidth, Color filled, Color separator, Color empty)
111 {
112 if (!true)
113 {
114 }
115 }
116
117 // Token: 0x04008983 RID: 35203
119
120 // Token: 0x04008984 RID: 35204
122
123 // Token: 0x04008985 RID: 35205
125
126 // Token: 0x04008986 RID: 35206
128
129 // Token: 0x04008987 RID: 35207
131
132 // Token: 0x04008988 RID: 35208
134
135 // Token: 0x04008989 RID: 35209
137
138 // Token: 0x0400898A RID: 35210
139 private int _smallBarWidth;
140
141 // Token: 0x0400898B RID: 35211
142 private int _longBarWidth;
143 }
144}
class f__AnonymousType0<< Count > j__TPar
void DrawFilling2(SpriteBatch spritebatch, Vector2 topLeft, int height, int completedWidth, int totalWidth, Color filled, Color separator, Color empty)
void SetProgress(float overallProgress, float currentProgress)
void DrawFilling(SpriteBatch spritebatch, Texture2D tex, Texture2D texShadow, Vector2 topLeft, int completedWidth, int totalWidth, Color separator, Color empty)
override void DrawSelf(SpriteBatch spriteBatch)
static bool LogicClient
Definition Main.cs:5513
CalculatedStyle _dimensions