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terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Inheritance diagram for UnityEngine.MeshFilter:Public Member Functions | |
| Component | GetComponent (Type type) |
| T | GetComponent< T > () |
| Component | GetComponentInChildren (Type t, bool includeInactive) |
| T | GetComponentInChildren< T > () |
| T[] | GetComponentsInChildren< T > (bool includeInactive) |
| void | GetComponentsInChildren< T > (bool includeInactive, List< T > result) |
| void | GetComponentsInChildren< T > (List< T > results) |
| Component | GetComponentInParent (Type t, bool includeInactive) |
| T | GetComponentInParent< T > () |
| T[] | GetComponentsInParent< T > (bool includeInactive) |
| void | GetComponentsInParent< T > (bool includeInactive, List< T > results) |
| T[] | GetComponentsInParent< T > () |
| void | GetComponents (Type type, List< Component > results) |
| void | GetComponents< T > (List< T > results) |
| T[] | GetComponents< T > () |
| int | GetInstanceID () |
| override int | GetHashCode () |
| override bool | Equals (object other) |
| override string | ToString () |
Static Public Member Functions | |
| static implicit | operator bool (Object exists) |
| static Object | Instantiate (Object original, Vector3 position, Quaternion rotation) |
| static Object | Instantiate (Object original) |
| static T | Instantiate< T > (T original) |
| static T | Instantiate< T > (T original, Vector3 position, Quaternion rotation) |
| static void | Destroy (Object obj, [DefaultValue("0.0F")] float t) |
| static void | Destroy (Object obj) |
| static void | DestroyImmediate (Object obj, [DefaultValue("false")] bool allowDestroyingAssets) |
| static void | DestroyImmediate (Object obj) |
| static Object[] | FindObjectsOfType (Type type, bool includeInactive) |
| static void | DontDestroyOnLoad ([NotNull("NullExceptionObject")] Object target) |
| static T[] | FindObjectsOfType< T > () |
| static bool | operator== (Object x, Object y) |
| static bool | operator!= (Object x, Object y) |
Package Functions | |
| void | GetComponentFastPath (Type type, IntPtr oneFurtherThanResultValue) |
Static Package Functions | |
| static Object | FindObjectFromInstanceID (int instanceID) |
Static Package Attributes | |
| static int | OffsetOfInstanceIDInCPlusPlusObject |
Properties | |
| Mesh | mesh [set] |
| Transform | transform [get] |
| GameObject | gameObject [get] |
| string | name [get, set] |
| HideFlags | hideFlags [set] |
Private Member Functions | |
| void | DontStripMeshFilter () |
| void | GetComponentsForListInternal (Type searchType, object resultList) |
| IntPtr | GetCachedPtr () |
Static Private Member Functions | |
| static bool | CompareBaseObjects (Object lhs, Object rhs) |
| static bool | IsNativeObjectAlive (Object o) |
| static void | CheckNullArgument (object arg, string message) |
| static string | ToString (Object obj) |
| static int | GetOffsetOfInstanceIDInCPlusPlusObject () |
| static Object | Internal_CloneSingle ([NotNull("NullExceptionObject")] Object data) |
| static Object | Internal_InstantiateSingle ([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) |
| static string | GetName ([NotNull("NullExceptionObject")] Object obj) |
| static void | SetName ([NotNull("NullExceptionObject")] Object obj, string name) |
| static Object | Internal_InstantiateSingle_Injected (Object data, Vector3 pos, Quaternion rot) |
Private Attributes | |
| IntPtr | m_CachedPtr |
Static Private Attributes | |
| const string | objectIsNullMessage = "The Object you want to instantiate is null." |
| const string | cloneDestroyedMessage = "Instantiate failed because the clone was destroyed during creation. This can happen if DestroyImmediate is called in MonoBehaviour.Awake." |
Definition at line 10 of file MeshFilter.cs.