terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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MeshFilter.cs
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1using System;
4
5namespace UnityEngine
6{
7 // Token: 0x02000053 RID: 83
9 [NativeHeader("Runtime/Graphics/Mesh/MeshFilter.h")]
10 public sealed class MeshFilter : Component
11 {
12 // Token: 0x06000170 RID: 368 RVA: 0x000041BC File Offset: 0x000023BC
14 private void DontStripMeshFilter()
15 {
16 }
17
18 // Token: 0x17000040 RID: 64
19 // (set) Token: 0x06000171 RID: 369 RVA: 0x000041CC File Offset: 0x000023CC
20 public Mesh mesh
21 {
22 [NativeName("SetInstantiatedMesh")]
23 set
24 {
25 throw new MissingMethodException();
26 }
27 }
28 }
29}
class f__AnonymousType0<< Count > j__TPar