Terraria v1.4.4.9
Terraria source code documentation
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float System.Numerics.Vector2.Y |
Definition at line 15 of file Vector2.cs.
Referenced by System.Drawing.PointF.PointF(), System.Drawing.SizeF.SizeF(), System.Numerics.Vector2.Vector2(), System.Numerics.Vector2.CopyTo(), System.Numerics.Matrix3x2.CreateRotation(), System.Numerics.Matrix3x2.CreateScale(), System.Numerics.Matrix3x2.CreateScale(), System.Numerics.Matrix3x2.CreateSkew(), System.Numerics.Matrix3x2.CreateTranslation(), System.Numerics.Vector2.Dot(), System.Numerics.Vector2.GetHashCode(), System.Numerics.Vector2.Max(), System.Numerics.Vector2.Min(), System.Numerics.Vector2.operator*(), System.Numerics.Vector2.operator+(), System.Numerics.Vector2.operator-(), System.Numerics.Vector2.operator/(), System.Numerics.Vector2.operator==(), System.Numerics.Vector2.ToString(), System.Numerics.Vector2.Transform(), System.Numerics.Vector2.Transform(), System.Numerics.Vector4.Transform(), System.Numerics.Vector2.TransformNormal(), and System.Numerics.Vector2.TransformNormal().