Terraria v1.4.4.9
Terraria source code documentation
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◆ Dot()

static float System.Numerics.Vector2.Dot ( Vector2 value1,
Vector2 value2 )
inlinestatic

Definition at line 178 of file Vector2.cs.

179 {
180 return value1.X * value2.X + value1.Y * value2.Y;
181 }

References System.Numerics.Vector2.Y.

Referenced by System.Numerics.Vector2.DistanceSquared(), System.Numerics.Vector2.LengthSquared(), and System.Numerics.Vector2.Reflect().