Terraria v1.4.4.9
Terraria source code documentation
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◆ Transform() [2/3]

static Vector2 System.Numerics.Vector2.Transform ( Vector2 position,
Matrix4x4 matrix )
inlinestatic

Definition at line 260 of file Vector2.cs.

261 {
262 return new Vector2(position.X * matrix.M11 + position.Y * matrix.M21 + matrix.M41, position.X * matrix.M12 + position.Y * matrix.M22 + matrix.M42);
263 }
Vector2(float value)
Definition Vector2.cs:40

References System.Numerics.Vector2.Vector2(), System.Numerics.Matrix4x4.M11, System.Numerics.Matrix4x4.M12, System.Numerics.Matrix4x4.M21, System.Numerics.Matrix4x4.M22, System.Numerics.Matrix4x4.M41, System.Numerics.Matrix4x4.M42, System.Numerics.Vector2.X, and System.Numerics.Vector2.Y.