Terraria v1.4.4.9
Terraria source code documentation
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◆ Transform() [1/3]

static Vector2 System.Numerics.Vector2.Transform ( Vector2 position,
Matrix3x2 matrix )
inlinestatic

Definition at line 254 of file Vector2.cs.

255 {
256 return new Vector2(position.X * matrix.M11 + position.Y * matrix.M21 + matrix.M31, position.X * matrix.M12 + position.Y * matrix.M22 + matrix.M32);
257 }
Vector2(float value)
Definition Vector2.cs:40

References System.Numerics.Vector2.Vector2(), System.Numerics.Matrix3x2.M11, System.Numerics.Matrix3x2.M12, System.Numerics.Matrix3x2.M21, System.Numerics.Matrix3x2.M22, System.Numerics.Matrix3x2.M31, System.Numerics.Matrix3x2.M32, System.Numerics.Vector2.X, and System.Numerics.Vector2.Y.