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Terraria v1.4.4.9
Terraria source code documentation
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This is the complete list of members for Terraria.Graphics.TileBatch, including all inherited members.
| _fallbackIndexData | Terraria.Graphics.TileBatch | private |
| _graphicsDevice | Terraria.Graphics.TileBatch | private |
| _indexBuffer | Terraria.Graphics.TileBatch | private |
| _nullRectangle | Terraria.Graphics.TileBatch | privatestatic |
| _queuedSpriteCount | Terraria.Graphics.TileBatch | private |
| _spriteBatch | Terraria.Graphics.TileBatch | private |
| _spriteDataQueue | Terraria.Graphics.TileBatch | private |
| _spriteTextures | Terraria.Graphics.TileBatch | private |
| _vector2Zero | Terraria.Graphics.TileBatch | privatestatic |
| _vertexBuffer | Terraria.Graphics.TileBatch | private |
| _vertexBufferPosition | Terraria.Graphics.TileBatch | private |
| _vertices | Terraria.Graphics.TileBatch | private |
| Allocate() | Terraria.Graphics.TileBatch | inlineprivate |
| Begin(RasterizerState rasterizer, Matrix transformation) | Terraria.Graphics.TileBatch | inline |
| Begin() | Terraria.Graphics.TileBatch | inline |
| CORNER_OFFSET_X | Terraria.Graphics.TileBatch | privatestatic |
| CORNER_OFFSET_Y | Terraria.Graphics.TileBatch | privatestatic |
| CreateIndexData() | Terraria.Graphics.TileBatch | inlineprivatestatic |
| Dispose() | Terraria.Graphics.TileBatch | inline |
| Draw(Texture2D texture, Vector2 position, VertexColors colors) | Terraria.Graphics.TileBatch | inline |
| Draw(Texture2D texture, Vector2 position, Rectangle? sourceRectangle, VertexColors colors, Vector2 origin, float scale, SpriteEffects effects) | Terraria.Graphics.TileBatch | inline |
| Draw(Texture2D texture, Vector4 destination, VertexColors colors) | Terraria.Graphics.TileBatch | inline |
| Draw(Texture2D texture, Vector2 position, VertexColors colors, Vector2 scale) | Terraria.Graphics.TileBatch | inline |
| Draw(Texture2D texture, Vector4 destination, Rectangle? sourceRectangle, VertexColors colors) | Terraria.Graphics.TileBatch | inline |
| Draw(Texture2D texture, Vector4 destination, Rectangle? sourceRectangle, VertexColors colors, Vector2 origin, SpriteEffects effects, float rotation) | Terraria.Graphics.TileBatch | inline |
| Draw(Texture2D texture, Rectangle destinationRectangle, Rectangle? sourceRectangle, VertexColors colors) | Terraria.Graphics.TileBatch | inline |
| End() | Terraria.Graphics.TileBatch | inline |
| Flush() | Terraria.Graphics.TileBatch | inlineprivate |
| FlushRenderState() | Terraria.Graphics.TileBatch | inlineprivate |
| InternalDraw(Texture2D texture, ref Vector4 destination, bool scaleDestination, ref Rectangle? sourceRectangle, ref VertexColors colors, ref Vector2 origin, SpriteEffects effects, float rotation) | Terraria.Graphics.TileBatch | inlineprivate |
| RenderBatch(Texture2D texture, SpriteData[] sprites, int offset, int count) | Terraria.Graphics.TileBatch | inlineprivate |
| TileBatch(GraphicsDevice graphicsDevice) | Terraria.Graphics.TileBatch | inline |