Terraria v1.4.4.9
Terraria source code documentation
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◆ Draw() [6/7]

void Terraria.Graphics.TileBatch.Draw ( Texture2D texture,
Vector4 destination,
Rectangle? sourceRectangle,
VertexColors colors,
Vector2 origin,
SpriteEffects effects,
float rotation )
inline

Definition at line 167 of file TileBatch.cs.

168 {
169 InternalDraw(texture, ref destination, scaleDestination: false, ref sourceRectangle, ref colors, ref origin, effects, rotation);
170 }
unsafe void InternalDraw(Texture2D texture, ref Vector4 destination, bool scaleDestination, ref Rectangle? sourceRectangle, ref VertexColors colors, ref Vector2 origin, SpriteEffects effects, float rotation)
Definition TileBatch.cs:197

References System.destination, and Terraria.Graphics.TileBatch.InternalDraw().