Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 20 of file GamepadMainMenuHandler.cs.
References Terraria.UI.Gamepad.GamepadMainMenuHandler.CanRun, Terraria.UI.Gamepad.UILinkPointNavigator.ChangePoint(), System.Math.Cos(), Terraria.Main.gameMenu, Terraria.Main.GlobalTimeWrappedHourly, Terraria.Main.InvisibleCursorForGamepad, System.item, Terraria.UI.Gamepad.GamepadMainMenuHandler.LastDrew, Terraria.UI.Gamepad.GamepadMainMenuHandler.LastMainMenu, Terraria.UI.Gamepad.GamepadMainMenuHandler.MenuItemPositions, Terraria.Main.menuMode, Terraria.Main.MenuUI, Terraria.UI.Gamepad.GamepadMainMenuHandler.MoveCursorOnNextRun, Terraria.UI.Gamepad.UILinkPointNavigator.Pages, System.Math.PI, Terraria.Main.screenHeight, Terraria.Main.screenWidth, Terraria.UI.Gamepad.UILinkPointNavigator.SetPosition(), System.Math.Sin(), Terraria.Main.UIScale, Terraria.GameInput.PlayerInput.UsingGamepad, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.
Referenced by Terraria.Main.DrawMenu().