Terraria v1.4.4.9
Terraria source code documentation
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This is the complete list of members for Terraria.Framing, including all inherited members.
Add8WayLookup(int lookup, short point1X, short point1Y, short point2X, short point2Y, short point3X, short point3Y) | Terraria.Framing | inlinestatic |
Add8WayLookup(int lookup, short x, short y) | Terraria.Framing | inlinestatic |
AddWallFrameLookup(int lookup, short point1X, short point1Y, short point2X, short point2Y, short point3X, short point3Y, short point4X, short point4Y) | Terraria.Framing | inlinestatic |
blockStyleLookup | Terraria.Framing | privatestatic |
centerWallFrameLookup | Terraria.Framing | privatestatic |
FindBlockStyle(Tile blockTile) | Terraria.Framing | inlineprivatestatic |
frameSize8Way | Terraria.Framing | privatestatic |
GetTileSafely(Vector2 position) | Terraria.Framing | inlinestatic |
GetTileSafely(Point pt) | Terraria.Framing | inlinestatic |
GetTileSafely(Point16 pt) | Terraria.Framing | inlinestatic |
GetTileSafely(int i, int j) | Terraria.Framing | inlinestatic |
Initialize() | Terraria.Framing | inlinestatic |
lazureTileFrameNumberLookup | Terraria.Framing | privatestatic |
phlebasTileFrameNumberLookup | Terraria.Framing | privatestatic |
SelfFrame8Way(int i, int j, Tile centerTile, bool resetFrame) | Terraria.Framing | inlinestatic |
selfFrame8WayLookup | Terraria.Framing | privatestatic |
WallFrame(int i, int j, bool resetFrame=false) | Terraria.Framing | inlinestatic |
wallFrameLookup | Terraria.Framing | privatestatic |
wallFrameSize | Terraria.Framing | privatestatic |
WillItBlend(ushort myType, ushort otherType) | Terraria.Framing | inlineprivatestatic |