Terraria v1.4.4.9
Terraria source code documentation
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◆ Add8WayLookup() [1/2]

static void Terraria.Framing.Add8WayLookup ( int lookup,
short point1X,
short point1Y,
short point2X,
short point2Y,
short point3X,
short point3Y )
inlinestatic

Definition at line 154 of file Framing.cs.

155 {
156 Point16[] array = new Point16[3]
157 {
158 new Point16(point1X * frameSize8Way.X, point1Y * frameSize8Way.Y),
159 new Point16(point2X * frameSize8Way.X, point2Y * frameSize8Way.Y),
160 new Point16(point3X * frameSize8Way.X, point3Y * frameSize8Way.Y)
161 };
162 selfFrame8WayLookup[lookup] = array;
163 }
static Point16[][] selfFrame8WayLookup
Definition Framing.cs:33
static Point16 frameSize8Way
Definition Framing.cs:37

References Terraria.Framing.frameSize8Way, and Terraria.Framing.selfFrame8WayLookup.

Referenced by Terraria.Framing.Initialize().