223 int num4 = tile.frameX / 18 - 21;
255 if (
tile2.type == 104)
262 if (
tile2.frameX >= 36)
268 if (
tile2.frameY >= 72)
270 switch (
tile2.frameX / 36)
309 if (
tile2.frameY >= 56)
316 if (
tile2.frameY >= 56)
322 if (
tile2.frameY >= 54)
328 if (
tile2.frameY >= 54)
static unsafe void Clear(Array array)
bool ICollection< KeyValuePair< TKey, TValue > >. Contains(KeyValuePair< TKey, TValue > keyValuePair)
static BannerEffect[] BannerStrength
static readonly short Count
static bool[] isDesertBiomeSand
static readonly ushort Count
static int BannerToItem(int banner)
static int buffScanAreaWidth
static short[] tileOreFinderPriority
static int buffScanAreaHeight
bool EnoughTilesForCrimson
bool EnoughTilesForGlowingMushroom
Point? ClosestOrePosition
static int MushroomTileThreshold
static int MushroomTileMax
static int JungleTileThreshold
static int CrimsonTileMax
static int MeteorTileThreshold
static int HallowTileThreshold
bool EnoughTilesForDesert
bool EnoughTilesForGraveyard
static int ShimmerTileThreshold
void ScanAndExportToMain(SceneMetricsScanSettings settings)
static int CorruptionTileThreshold
static int GraveyardTileThreshold
bool EnoughTilesForShimmer
static int SnowTileThreshold
bool EnoughTilesForHallow
void UpdateOreFinderData()
static int CorruptionTileMax
readonly int[] _liquidCounts
bool EnoughTilesForCorruption
readonly List< Point > _oreFinderTileLocations
void ExportTileCountsToMain()
bool EnoughTilesForMeteor
static int DesertTileThreshold
bool EnoughTilesForJungle
static int CrimsonTileThreshold
int GetTileCount(ushort tileId)
static bool IsValidForOreFinder(Tile t)
readonly int[] _tileCounts
static int GraveyardTileMin
static int GraveyardTileMax
void liquidType(int liquidType)
static Rectangle ClampToWorld(Rectangle tileRectangle)
static bool oceanDepths(int x, int y)
Vector2? BiomeScanCenterPositionInWorld
Rectangle? VisualScanArea