Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 233 of file Tile.cs.
References Terraria.Tile.bTileHeader, Terraria.Tile.honey(), Terraria.Tile.lava(), Terraria.Tile.liquidType(), and Terraria.Tile.shimmer().
Referenced by Terraria.WorldBuilding.Modifiers.HasLiquid.Apply(), Terraria.Physics.BallCollision.CheckForPassThrough(), Terraria.Map.MapHelper.CreateMapTile(), Terraria.GameContent.NetModules.NetLiquidModule.Deserialize(), Terraria.GameContent.Drawing.TileDrawing.DrawTile_LiquidBehindTile(), Terraria.WorldGen.EmptyLiquid(), Terraria.GameContent.Liquid.LiquidRenderer.InternalPrepareDraw(), Terraria.Liquid.LiquidCheck(), Terraria.GameContent.Biomes.GraniteBiome.PlaceGranite(), Terraria.WorldGen.PlaceLiquid(), Terraria.SceneMetrics.ScanAndExportToMain(), Terraria.NetMessage.SendData(), Terraria.Liquid.SettleWaterAt(), Terraria.GameContent.SmartCursorHelper.Step_EmptyBuckets(), Terraria.Player.TryRecalculatingTorchLuck(), and Terraria.Liquid.Update().