Terraria v1.4.4.9
Terraria source code documentation
|
|
static |
Definition at line 37 of file Netplay.cs.
Referenced by Terraria.Netplay.AddBan(), Terraria.Net.NetManager.Broadcast(), Terraria.Net.NetManager.Broadcast(), Terraria.GameContent.NetModules.NetLiquidModule.ChunkChanges.BroadcastingCondition(), Terraria.NetMessage.CheckBytes(), Terraria.RemoteClient.CheckSection(), Terraria.NetMessage.DoesPlayerSlotCountAsAHost(), Terraria.Main.DrawMenu(), Terraria.Netplay.FindNextOpenClientSlot(), Terraria.MessageBuffer.GetData(), Terraria.Netplay.Initialize(), Terraria.Netplay.InitializeServer(), Terraria.Netplay.OnConnectionAccepted(), Terraria.Chat.ChatHelper.OnlySendToPlayersWhoAreLoggedIn(), Terraria.GameContent.NetModules.NetLiquidModule.PrepareAndSendToEachPlayerSeparately(), Terraria.NetMessage.ReceiveBytes(), Terraria.Netplay.ResetSections(), Terraria.NetMessage.SendAnglerQuest(), Terraria.NetMessage.SendData(), Terraria.NetMessage.SendSection(), Terraria.Net.NetManager.SendToClient(), Terraria.NetMessage.sendWater(), Terraria.Main.startDedInputCallBack(), Terraria.Netplay.StartListeningIfNeeded(), Terraria.NetMessage.SyncOnePlayer(), Terraria.GameContent.PortalHelper.SyncPortalsOnPlayerJoin(), Terraria.Main.Update(), Terraria.Netplay.UpdateConnectedClients(), Terraria.Liquid.UpdateLiquid(), and Terraria.Main.UpdateServer().