Terraria v1.4.4.9
Terraria source code documentation
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◆ Broadcast() [2/2]

void Terraria.Net.NetManager.Broadcast ( NetPacket packet,
int ignoreClient = -1 )
inline

Definition at line 57 of file NetManager.cs.

58 {
59 for (int i = 0; i < 256; i++)
60 {
61 if (i != ignoreClient && Netplay.Clients[i].IsConnected())
62 {
63 SendData(Netplay.Clients[i].Socket, packet);
64 }
65 }
66 }
void SendData(ISocket socket, NetPacket packet)

References Terraria.Netplay.Clients, and Terraria.Net.NetManager.SendData().

Referenced by Terraria.Net.NetManager.BroadcastOrLoopback().