Terraria v1.4.4.9
Terraria source code documentation
|
|
inlineprivate |
Definition at line 29 of file GemCaveShader.cs.
References Terraria.GameContent.RGB.GemCaveShader._gemColors, Terraria.GameContent.RGB.GemCaveShader._primaryColor, Terraria.GameContent.RGB.GemCaveShader._secondaryColor, Microsoft.Xna.Framework.MathHelper.Clamp(), Terraria.GameContent.RGB.GemCaveShader.ColorRarity, ReLogic.Peripherals.RGB.Fragment.Count, Terraria.GameContent.RGB.GemCaveShader.CycleTime, ReLogic.Peripherals.RGB.Fragment.GetCanvasPositionOfIndex(), Terraria.GameContent.RGB.NoiseHelper.GetDynamicNoise(), ReLogic.Peripherals.RGB.Fragment.GetGridPositionOfIndex(), Terraria.GameContent.RGB.NoiseHelper.GetStaticNoise(), Microsoft.Xna.Framework.Vector4.Length(), Microsoft.Xna.Framework.Vector4.Lerp(), System.Math.Max(), ReLogic.Peripherals.RGB.Fragment.SetColor(), Terraria.GameContent.RGB.GemCaveShader.TimeRate, System.value, Microsoft.Xna.Framework.Point.X, and Microsoft.Xna.Framework.Point.Y.