Terraria v1.4.4.9
Terraria source code documentation
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Terraria.GameContent.RGB.GemCaveShader Class Reference

Public Member Functions

 GemCaveShader (Color primaryColor, Color secondaryColor, Vector4[] gemColors)
 
delegate void Processor (RgbDevice device, Fragment fragment, EffectDetailLevel quality, float time)
 
virtual bool IsTransparentAt (EffectDetailLevel quality)
 
virtual void Update (float elapsedTime)
 
virtual void Process (RgbDevice device, Fragment fragment, EffectDetailLevel quality, float time)
 

Public Attributes

float CycleTime
 
float ColorRarity
 
float TimeRate
 
readonly bool TransparentAtAnyDetailLevel
 

Private Member Functions

void ProcessHighDetail (RgbDevice device, Fragment fragment, EffectDetailLevel quality, float time)
 
void BindProcessors ()
 
void BindProcessor (Processor processor, RgbProcessorAttribute attribute)
 

Private Attributes

readonly Vector4 _primaryColor
 
readonly Vector4 _secondaryColor
 
readonly Vector4[] _gemColors
 
readonly List< BoundProcessor_processors = new List<BoundProcessor>(2)
 

Detailed Description

Definition at line 7 of file GemCaveShader.cs.


The documentation for this class was generated from the following file: