Terraria v1.4.4.9
Terraria source code documentation
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System.Buffers.SequenceReader< T > Member List

This is the complete list of members for System.Buffers.SequenceReader< T >, including all inherited members.

_currentPositionSystem.Buffers.SequenceReader< T >private
_lengthSystem.Buffers.SequenceReader< T >private
_moreDataSystem.Buffers.SequenceReader< T >private
_nextPositionSystem.Buffers.SequenceReader< T >private
Advance(long count)System.Buffers.SequenceReader< T >inline
AdvanceCurrentSpan(long count)System.Buffers.SequenceReader< T >inlinepackage
AdvancePast(T value)System.Buffers.SequenceReader< T >inline
AdvancePastAny(ReadOnlySpan< T > values)System.Buffers.SequenceReader< T >inline
AdvancePastAny(T value0, T value1, T value2, T value3)System.Buffers.SequenceReader< T >inline
AdvancePastAny(T value0, T value1, T value2)System.Buffers.SequenceReader< T >inline
AdvancePastAny(T value0, T value1)System.Buffers.SequenceReader< T >inline
AdvanceToEnd()System.Buffers.SequenceReader< T >inline
AdvanceToNextSpan(long count)System.Buffers.SequenceReader< T >inlineprivate
ConsumedSystem.Buffers.SequenceReader< T >
CurrentSpanSystem.Buffers.SequenceReader< T >
CurrentSpanIndexSystem.Buffers.SequenceReader< T >
EndSystem.Buffers.SequenceReader< T >
GetNextSpan()System.Buffers.SequenceReader< T >inlineprivate
IsNext(T next, bool advancePast=false)System.Buffers.SequenceReader< T >inline
IsNext(ReadOnlySpan< T > next, bool advancePast=false)System.Buffers.SequenceReader< T >inline
IsNextSlow(ReadOnlySpan< T > next, bool advancePast)System.Buffers.SequenceReader< T >inlineprivate
LengthSystem.Buffers.SequenceReader< T >
PositionSystem.Buffers.SequenceReader< T >
RemainingSystem.Buffers.SequenceReader< T >
ResetReader()System.Buffers.SequenceReader< T >inlineprivate
RetreatToPreviousSpan(long consumed)System.Buffers.SequenceReader< T >inlineprivate
Rewind(long count)System.Buffers.SequenceReader< T >inline
SequenceSystem.Buffers.SequenceReader< T >
SequenceReader(ReadOnlySequence< T > sequence)System.Buffers.SequenceReader< T >inline
TryAdvanceTo(T delimiter, bool advancePastDelimiter=true)System.Buffers.SequenceReader< T >inline
TryAdvanceToAny(ReadOnlySpan< T > delimiters, bool advancePastDelimiter=true)System.Buffers.SequenceReader< T >inline
TryCopyMultisegment(Span< T > destination)System.Buffers.SequenceReader< T >inlinepackage
TryCopyTo(Span< T > destination)System.Buffers.SequenceReader< T >inline
TryPeek(out T value)System.Buffers.SequenceReader< T >inline
TryPeek(long offset, out T value)System.Buffers.SequenceReader< T >inline
TryRead(out T value)System.Buffers.SequenceReader< T >inline
TryReadTo(out ReadOnlySpan< T > span, T delimiter, bool advancePastDelimiter=true)System.Buffers.SequenceReader< T >inline
TryReadTo(out ReadOnlySpan< T > span, T delimiter, T delimiterEscape, bool advancePastDelimiter=true)System.Buffers.SequenceReader< T >inline
TryReadTo(out ReadOnlySequence< T > sequence, T delimiter, bool advancePastDelimiter=true)System.Buffers.SequenceReader< T >inline
TryReadTo(out ReadOnlySequence< T > sequence, T delimiter, T delimiterEscape, bool advancePastDelimiter=true)System.Buffers.SequenceReader< T >inline
TryReadTo(out ReadOnlySpan< T > span, ReadOnlySpan< T > delimiter, bool advancePastDelimiter=true)System.Buffers.SequenceReader< T >inline
TryReadTo(out ReadOnlySequence< T > sequence, ReadOnlySpan< T > delimiter, bool advancePastDelimiter=true)System.Buffers.SequenceReader< T >inline
TryReadToAny(out ReadOnlySpan< T > span, ReadOnlySpan< T > delimiters, bool advancePastDelimiter=true)System.Buffers.SequenceReader< T >inline
TryReadToAny(out ReadOnlySequence< T > sequence, ReadOnlySpan< T > delimiters, bool advancePastDelimiter=true)System.Buffers.SequenceReader< T >inline
TryReadToAnyInternal(out ReadOnlySequence< T > sequence, ReadOnlySpan< T > delimiters, bool advancePastDelimiter, int skip=0)System.Buffers.SequenceReader< T >inlineprivate
TryReadToAnySlow(out ReadOnlySpan< T > span, ReadOnlySpan< T > delimiters, bool advancePastDelimiter)System.Buffers.SequenceReader< T >inlineprivate
TryReadToInternal(out ReadOnlySequence< T > sequence, T delimiter, bool advancePastDelimiter, int skip=0)System.Buffers.SequenceReader< T >inlineprivate
TryReadToSlow(out ReadOnlySpan< T > span, T delimiter, bool advancePastDelimiter)System.Buffers.SequenceReader< T >inlineprivate
TryReadToSlow(out ReadOnlySpan< T > span, T delimiter, T delimiterEscape, int index, bool advancePastDelimiter)System.Buffers.SequenceReader< T >inlineprivate
TryReadToSlow(out ReadOnlySequence< T > sequence, T delimiter, T delimiterEscape, int index, bool advancePastDelimiter)System.Buffers.SequenceReader< T >inlineprivate
TryReadToSlow(out ReadOnlySpan< T > span, ReadOnlySpan< T > delimiter, bool advancePastDelimiter)System.Buffers.SequenceReader< T >inlineprivate
UnreadSequenceSystem.Buffers.SequenceReader< T >
UnreadSpanSystem.Buffers.SequenceReader< T >