Terraria v1.4.4.9
Terraria source code documentation
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◆ TryReadToAny() [1/2]

bool System.Buffers.SequenceReader< T >.TryReadToAny ( out ReadOnlySequence< T > sequence,
ReadOnlySpan< T > delimiters,
bool advancePastDelimiter = true )
inline

Definition at line 561 of file SequenceReader.cs.

562 {
563 return TryReadToAnyInternal(out sequence, delimiters, advancePastDelimiter);
564 }
bool TryReadToAnyInternal(out ReadOnlySequence< T > sequence, ReadOnlySpan< T > delimiters, bool advancePastDelimiter, int skip=0)

References System.Buffers.SequenceReader< T >.TryReadToAnyInternal().