Terraria v1.4.4.9
Terraria source code documentation
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◆ TryReadToSlow() [4/4]

bool System.Buffers.SequenceReader< T >.TryReadToSlow ( out ReadOnlySpan< T > span,
T delimiter,
T delimiterEscape,
int index,
bool advancePastDelimiter )
inlineprivate

Definition at line 343 of file SequenceReader.cs.

344 {
345 if (!TryReadToSlow(out ReadOnlySequence<T> sequence, delimiter, delimiterEscape, index, advancePastDelimiter))
346 {
347 span = default(ReadOnlySpan<T>);
348 return false;
349 }
350 span = (sequence.IsSingleSegment ? sequence.First.Span : ((ReadOnlySpan<T>)BuffersExtensions.ToArray(in sequence)));
351 return true;
352 }
bool TryReadToSlow(out ReadOnlySpan< T > span, T delimiter, bool advancePastDelimiter)

References System.index, and System.Buffers.SequenceReader< T >.TryReadToSlow().