Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 91 of file VortexSky.cs.
References Terraria.GameContent.Skies.VortexSky._bgTexture, Terraria.GameContent.Skies.VortexSky._bolts, Terraria.GameContent.Skies.VortexSky._boltTexture, Terraria.GameContent.Skies.VortexSky._fadeOpacity, Terraria.GameContent.Skies.VortexSky._flashTexture, Terraria.GameContent.Skies.VortexSky._planetTexture, Microsoft.Xna.Framework.Color.Black, Terraria.GameContent.TextureAssets.BlackTile, Microsoft.Xna.Framework.Rectangle.Contains(), Microsoft.Xna.Framework.Graphics.Depth, Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw(), Terraria.GameContent.Skies.VortexSky.Bolt.Life, System.Math.Max(), Terraria.Main.maxTilesX, System.Math.Min(), Terraria.GameContent.Skies.VortexSky.Bolt.Position, Terraria.Main.screenHeight, Terraria.Main.screenPosition, Terraria.Main.screenWidth, ReLogic.Content.Asset< T >.Value, System.value, Microsoft.Xna.Framework.Graphics.Vector2, Microsoft.Xna.Framework.Color.White, Terraria.Main.worldSurface, Microsoft.Xna.Framework.Vector2.X, Microsoft.Xna.Framework.Vector2.Y, and Microsoft.Xna.Framework.Vector2.Zero.