Terraria v1.4.4.9
Terraria source code documentation
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Terraria.GameContent.Skies.VortexSky Class Reference

Classes

struct  Bolt
 

Public Member Functions

override void OnLoad ()
 
override void Update (GameTime gameTime)
 
override Color OnTileColor (Color inColor)
 
override void Draw (SpriteBatch spriteBatch, float minDepth, float maxDepth)
 
override float GetCloudAlpha ()
 
override void Activate (Vector2 position, params object[] args)
 
override void Deactivate (params object[] args)
 
override void Reset ()
 
override bool IsActive ()
 
override bool IsVisible ()
 
void Load ()
 

Public Attributes

float Opacity
 

Protected Attributes

bool _isLoaded
 
EffectPriority _priority
 

Properties

bool IsLoaded [get]
 
EffectPriority Priority [get]
 

Private Attributes

UnifiedRandom _random = new UnifiedRandom()
 
Asset< Texture2D_planetTexture
 
Asset< Texture2D_bgTexture
 
Asset< Texture2D_boltTexture
 
Asset< Texture2D_flashTexture
 
bool _isActive
 
int _ticksUntilNextBolt
 
float _fadeOpacity
 
Bolt[] _bolts
 

Detailed Description

Definition at line 10 of file VortexSky.cs.


The documentation for this class was generated from the following file: