static readonly Color OthersDamagedHostileCrit
static readonly Color DamagedFriendly
static readonly Color HealMana
static void UpdateCombatText()
static readonly Color LifeRegen
static readonly Color DamagedHostileCrit
static readonly Color LifeRegenNegative
static readonly Color DamagedFriendlyCrit
static readonly Color OthersDamagedHostile
static int NewText(Rectangle location, Color color, string text, bool dramatic=false, bool dot=false)
static int NewText(Rectangle location, Color color, int amount, bool dramatic=false, bool dot=false)
static readonly Color HealLife
static readonly Color DamagedHostile
static Asset< DynamicSpriteFont >[] CombatText
static UnifiedRandom rand
static CombatText[] combatText