Terraria v1.4.4.9
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Microsoft.Xna.Framework.Graphics.IndexBuffer Member List

This is the complete list of members for Microsoft.Xna.Framework.Graphics.IndexBuffer, including all inherited members.

_0021GraphicsResource()Microsoft.Xna.Framework.Graphics.GraphicsResourceinlineprivate
_0021IndexBuffer()Microsoft.Xna.Framework.Graphics.IndexBufferinlineprivate
_003Cbacking_store_003EDisposingMicrosoft.Xna.Framework.Graphics.GraphicsResourceprivate
_007EGraphicsResource()Microsoft.Xna.Framework.Graphics.GraphicsResourceinlineprivate
_007EIndexBuffer()Microsoft.Xna.Framework.Graphics.IndexBufferinlineprivate
_bufferSizeMicrosoft.Xna.Framework.Graphics.IndexBufferprotected
_indexCountMicrosoft.Xna.Framework.Graphics.IndexBufferprotected
_indexSizeMicrosoft.Xna.Framework.Graphics.IndexBufferprotected
_internalHandleMicrosoft.Xna.Framework.Graphics.GraphicsResourcepackage
_localNameMicrosoft.Xna.Framework.Graphics.GraphicsResourceprivate
_localTagMicrosoft.Xna.Framework.Graphics.GraphicsResourceprivate
_parentMicrosoft.Xna.Framework.Graphics.GraphicsResourceprotected
_poolMicrosoft.Xna.Framework.Graphics.IndexBufferprotected
_usageMicrosoft.Xna.Framework.Graphics.IndexBufferprotected
BufferUsageMicrosoft.Xna.Framework.Graphics.IndexBuffer
CopyData< T >(int offsetInBytes, T[] data, int startIndex, int elementCount, uint options, [MarshalAs(UnmanagedType.U1)] bool isSetting)Microsoft.Xna.Framework.Graphics.IndexBufferinlineprotected
CreateBuffer(uint indexCount, uint indexSize, uint usage, _D3DPOOL pool)Microsoft.Xna.Framework.Graphics.IndexBufferinlineprotected
Dispose([MarshalAs(UnmanagedType.U1)] bool P_0)Microsoft.Xna.Framework.Graphics.IndexBufferinlineprotectedvirtual
Microsoft::Xna::Framework::Graphics::GraphicsResource.Dispose()Microsoft.Xna.Framework.Graphics.GraphicsResourceinlinevirtual
DisposingMicrosoft.Xna.Framework.Graphics.GraphicsResource
GetData< T >(T[] data)Microsoft.Xna.Framework.Graphics.IndexBufferinline
GetData< T >(T[] data, int startIndex, int elementCount)Microsoft.Xna.Framework.Graphics.IndexBufferinline
GetData< T >(int offsetInBytes, T[] data, int startIndex, int elementCount)Microsoft.Xna.Framework.Graphics.IndexBufferinline
GetManagedObject(IDirect3DIndexBuffer9 *pInterface, GraphicsDevice pDevice, uint pool)Microsoft.Xna.Framework.Graphics.IndexBufferinlinepackagestatic
GraphicsDeviceMicrosoft.Xna.Framework.Graphics.GraphicsResource
GraphicsResource()Microsoft.Xna.Framework.Graphics.GraphicsResourceinlinepackage
IndexBuffer(IDirect3DIndexBuffer9 *pInterface, GraphicsDevice pDevice)Microsoft.Xna.Framework.Graphics.IndexBufferinlineprivate
IndexBuffer(GraphicsDevice graphicsDevice, Type indexType, int indexCount, BufferUsage usage)Microsoft.Xna.Framework.Graphics.IndexBufferinline
IndexBuffer(GraphicsDevice graphicsDevice, IndexElementSize indexElementSize, int indexCount, BufferUsage usage)Microsoft.Xna.Framework.Graphics.IndexBufferinline
IndexBuffer()Microsoft.Xna.Framework.Graphics.IndexBufferinlineprotected
IndexCountMicrosoft.Xna.Framework.Graphics.IndexBuffer
IndexElementSizeMicrosoft.Xna.Framework.Graphics.IndexBuffer
isDisposedMicrosoft.Xna.Framework.Graphics.GraphicsResourcepackage
IsDisposedMicrosoft.Xna.Framework.Graphics.GraphicsResource
IsWriteOnlyMicrosoft.Xna.Framework.Graphics.IndexBufferpackage
NameMicrosoft.Xna.Framework.Graphics.GraphicsResource
OnObjectCreation()Microsoft.Xna.Framework.Graphics.IndexBufferinlineprivate
pBufferDataMicrosoft.Xna.Framework.Graphics.IndexBufferprivate
pComPtrMicrosoft.Xna.Framework.Graphics.IndexBufferpackage
raise_Disposing(object value0, EventArgs value1)Microsoft.Xna.Framework.Graphics.GraphicsResourceinlineprotected
RecreateAndPopulateObject()Microsoft.Xna.Framework.Graphics.IndexBufferinlinepackagevirtual
RecreateAndPopulateObject()Microsoft.Xna.Framework.Graphics.IndexBufferinlineprivate
ReleaseNativeObject([MarshalAs(UnmanagedType.U1)] bool disposeManagedResource)Microsoft.Xna.Framework.Graphics.IndexBufferinlinepackagevirtual
ReleaseNativeObject([MarshalAs(UnmanagedType.U1)] bool disposeManagedResource)Microsoft.Xna.Framework.Graphics.IndexBufferinlineprivate
SaveDataForRecreation()Microsoft.Xna.Framework.Graphics.IndexBufferinlinepackagevirtual
SaveDataForRecreation()Microsoft.Xna.Framework.Graphics.IndexBufferinlineprivate
SetData< T >(T[] data)Microsoft.Xna.Framework.Graphics.IndexBufferinline
SetData< T >(T[] data, int startIndex, int elementCount)Microsoft.Xna.Framework.Graphics.IndexBufferinline
SetData< T >(int offsetInBytes, T[] data, int startIndex, int elementCount)Microsoft.Xna.Framework.Graphics.IndexBufferinline
TagMicrosoft.Xna.Framework.Graphics.GraphicsResource
ToString()Microsoft.Xna.Framework.Graphics.GraphicsResourceinline
~GraphicsResource()Microsoft.Xna.Framework.Graphics.GraphicsResourceinlineprivate