Terraria v1.4.4.9
Terraria source code documentation
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Microsoft.Xna.Framework.Graphics.EffectMaterial Class Reference

Public Member Functions

 EffectMaterial (Effect cloneSource)
 
virtual Effect Clone ()
 
virtual void Dispose ()
 
override string ToString ()
 

Protected Member Functions

override void Dispose ([MarshalAs(UnmanagedType.U1)] bool P_0)
 
void raise_Disposing (object value0, EventArgs value1)
 

Protected Attributes

GraphicsDevice _parent
 

Package Functions

virtual void OnApply ()
 
unsafe void OnLostDevice ()
 
unsafe void OnResetDevice ()
 
void AddClonedEffect (Effect effect)
 
virtual int SaveDataForRecreation ()
 
virtual unsafe int RecreateAndPopulateObject ()
 
virtual unsafe void ReleaseNativeObject ([MarshalAs(UnmanagedType.U1)] bool disposeManagedResource)
 
virtual bool WantParameter (EffectParameter P_0)
 

Static Package Functions

static unsafe Effect GetManagedObject (ID3DXEffect *pInterface, GraphicsDevice pDevice, uint pool)
 

Package Attributes

byte[] pCachedEffectData
 
WeakReference pParentEffect
 
List< WeakReferencepClonedEffects
 
EffectTechnique _currentTechnique
 
unsafe ID3DXEffectpComPtr
 
ulong _internalHandle
 
bool isDisposed
 

Static Package Attributes

static object pSyncObject = new object()
 

Properties

EffectParameterCollection Parameters [get]
 
EffectTechniqueCollection Techniques [get]
 
unsafe EffectTechnique CurrentTechnique [get, set]
 
bool IsDisposed [get]
 
object Tag [get, set]
 
string Name [get, set]
 
GraphicsDevice GraphicsDevice [get]
 
EventHandler< EventArgsDisposing
 

Private Member Functions

unsafe void InitializeHelpers ()
 
unsafe void CreateEffectFromCode (GraphicsDevice graphicsDevice, byte[] effectCode)
 
int IGraphicsResource. SaveDataForRecreation ()
 
int IGraphicsResource. RecreateAndPopulateObject ()
 
void IGraphicsResource. ReleaseNativeObject ([MarshalAs(UnmanagedType.U1)] bool disposeManagedResource)
 
void OnObjectCreation ()
 
void _0021Effect ()
 
void _007EEffect ()
 
void _0021GraphicsResource ()
 
void _007EGraphicsResource ()
 

Static Private Member Functions

static string FormatShaderModel (uint shaderModel)
 

Private Attributes

EffectTechniqueCollection pTechniqueCollection
 
EffectParameterCollection pParamCollection
 
string _localName
 
object _localTag
 
EventHandler< EventArgs_003Cbacking_store_003EDisposing
 

Detailed Description

Definition at line 3 of file EffectMaterial.cs.


The documentation for this class was generated from the following file: