Terraria v1.4.4.9
Terraria source code documentation
|
|
inlineprivate |
Definition at line 128 of file NativeObjectSecurity.cs.
References System.Security.AccessControl.NativeObjectSecurity._exceptionFromErrorCode, System.Security.AccessControl.NativeObjectSecurity._resourceType, System.Security.AccessControl.ObjectSecurity< T >._securityDescriptor, System.SR.AccessControl_InvalidGroup, System.SR.AccessControl_InvalidHandle, System.SR.AccessControl_InvalidOwner, System.SR.AccessControl_NoAssociatedSecurity, System.SR.AccessControl_UnexpectedError, System.SR.Argument_InvalidName, System.Security.AccessControl.CommonSecurityDescriptor.ControlFlags, System.Security.AccessControl.CommonSecurityDescriptor.DiscretionaryAcl, System.Security.AccessControl.DiscretionaryAcl.EveryOneFullAccessForNullDacl, System.SR.Format(), System.Security.AccessControl.CommonSecurityDescriptor.Group, System.handle, System.Security.AccessControl.CommonSecurityDescriptor.IsDiscretionaryAclPresent, System.Security.AccessControl.CommonSecurityDescriptor.Owner, System.Security.AccessControl.NativeObjectSecurity.ProtectedDiscretionaryAcl, System.Security.AccessControl.NativeObjectSecurity.ProtectedSystemAcl, System.Security.AccessControl.Win32.SetSecurityInfo(), System.Security.AccessControl.CommonSecurityDescriptor.SystemAcl, System.Security.AccessControl.NativeObjectSecurity.UnprotectedDiscretionaryAcl, System.Security.AccessControl.NativeObjectSecurity.UnprotectedSystemAcl, System.Security.AccessControl.ObjectSecurity< T >.WriteLock(), and System.Security.AccessControl.ObjectSecurity< T >.WriteUnlock().
Referenced by System.Security.AccessControl.NativeObjectSecurity.Persist(), System.Security.AccessControl.NativeObjectSecurity.Persist(), System.Security.AccessControl.NativeObjectSecurity.Persist(), and System.Security.AccessControl.NativeObjectSecurity.Persist().