Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 11 of file ObjectSecurity.cs.
Referenced by System.Security.AccessControl.ObjectSecurity< T >.ObjectSecurity(), System.Security.AccessControl.ObjectSecurity< T >.ObjectSecurity(), System.Security.AccessControl.ObjectSecurity< T >.GetGroup(), System.Security.AccessControl.ObjectSecurity< T >.GetOwner(), System.Security.AccessControl.CommonObjectSecurity.GetRules(), System.Security.AccessControl.ObjectSecurity< T >.GetSecurityDescriptorBinaryForm(), System.Security.AccessControl.ObjectSecurity< T >.GetSecurityDescriptorSddlForm(), System.Security.AccessControl.CommonObjectSecurity.ModifyAccess(), System.Security.AccessControl.CommonObjectSecurity.ModifyAudit(), System.Security.AccessControl.NativeObjectSecurity.Persist(), System.Security.AccessControl.ObjectSecurity< T >.PurgeAccessRules(), System.Security.AccessControl.ObjectSecurity< T >.PurgeAuditRules(), System.Security.AccessControl.CommonObjectSecurity.RemoveAccessRule(), System.Security.AccessControl.CommonObjectSecurity.RemoveAccessRuleAll(), System.Security.AccessControl.CommonObjectSecurity.RemoveAccessRuleSpecific(), System.Security.AccessControl.ObjectSecurity< T >.SetAccessRuleProtection(), System.Security.AccessControl.ObjectSecurity< T >.SetAuditRuleProtection(), and System.Security.AccessControl.ObjectSecurity< T >.UpdateWithNewSecurityDescriptor().