Texture2D _nonReloadingBorderTexture
void SetBorder(Asset< Texture2D > texture)
override void DrawSelf(SpriteBatch spriteBatch)
Asset< Texture2D > _borderTexture
UIImageWithBorder(Asset< Texture2D > texture, Asset< Texture2D > borderTexture)
void SetBorder(Texture2D nonReloadingTexture)
UIImageWithBorder(Texture2D nonReloadingTexture, Texture2D nonReloadingBorderTexture)
bool RemoveFloatingPointsFromDrawPosition